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Lychee (Fabric)

Define in-world crafting & interactions using JSON recipes. item interaction, burning, touching fluid, anvil, crushing, lightning, exploding...

File Details

1.19.2-fabric-3.13.0

  • R
  • Aug 16, 2023
  • 684.34 KB
  • 65
  • 1.19.2
  • Fabric + 1

File Name

Lychee-1.19.2-fabric-3.13.0.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:lychee-fabric-574650:4707623"

Quilt

modImplementation "curse.maven:lychee-fabric-574650:4707623"
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3.13.0

  • unified publishing
  • platform unifying. prepare for 1.20 port
  • feat: a simple way to define a tag-based block predicate
  • fix: potential NPE
  • feat: REI: hint for empty input slots
  • target KubeJS 6.1, again
  • fix: translation issues
  • feat: support for Fabric Recipe API
  • feat: #49
  • remove unwanted side annotation
  • feat: empty_weight in RandomSelect action
  • target KubeJS 6.1
  • add icon
  • feat: allows assigning NBT to ItemStack or Ingredient from JSON
  • feat: anvil assembling actions
  • improve: #46
  • fix: #44
  • fix: off hand item being consumed by interaction recipe
  • fix: #43
  • feat: if-else statement
  • fix: #42
  • fix: incorrect action repeats
  • 3.9.0
  • fix: recipe category icon not showing block
  • feat: KubeJS custom condition
  • fix: block interacting recipe being called twice in some cases
  • feat: KubeJS custom action
  • improve: fully respect hidden post actions
  • feat: info badge click event
  • feat: block interaction recipe: two hands input
  • feat: config option to disable dispenser placement
  • fix: LycheeContext loading NPE
  • prepare for the integration with a new mod
  • fix: #41
  • improve: skip processing if no fragments
  • feat: json fragment
  • fix: method signature duplication
  • fix: unknown recipe category log spam
  • feat: NBT patch part 2
  • improve: unify IO gathering in JEI/REI. allows looking up through fluid
  • feat: shows anvil crafting conditions in REI
  • fix
  • feat: NBT patch #1
  • .
  • feat: REI support
  • fix: get BlockEntity before testing param
  • feat: recipe group and JEI support
  • .
  • fix: potential incompatibility with modded ingredients
  • fix: exception when no position detected
  • refactor: lest I forget it again
  • fix: a dumb mistake that makes it unable to use location check in recipe
  • wtf ingredient extension api
  • fix: positioning issues in JEI/REI. oh god
  • feat: always true ingredient
  • chore: upload to modrinth
  • fix: mixin
  • 3.4.0
  • feat: crafting action validation
  • feat: anvil crafting remainder
  • feat: has_param name change
  • feat: rei integration
  • renaming
  • feat: jei integration
  • feat: new condition: has_param
  • feat: shaped crafting
  • feat: action validation and jei/rei support
  • feat: ingredient pointer
  • fix: REI positioning
  • fix: ArrayIndexOutOfBoundsException in RecipeMatcher
  • fix: a porting mistake
  • feat: new condition: direction check
  • feat: new action: move_towards_face
  • Merge branch '1.19.2-fabric' of https://github.com/Snownee/Lychee into 1.19.2-fabric
  • feat: ingredient extension api integration
  • Merge pull request #33 from FITFC/1.19.2-fabric
  • added pt_br
  • fix: avoid crash if running execute condition on client side
  • feat: CycleStateProperty post action
  • feat: dripstone recipe: finish JEI integration
  • feat: dripstone recipe: finish REI integration
  • improve: special block alternative rendering
  • improve: reduced times to invoking LightningChannelingRecipe.on
  • fix: mistakes in ItemShapelessRecipeType
  • feat: dripstone recipe: simple dripstone lib integration
  • feat: dripstone recipe: finished main features
  • feat: allows empty item in interaction recipes
  • feat: item cooldown
  • fix: increase item entity's health from drop item action (#30)
  • fix: NPE in JEI compat
  • fix: possible dead loop in item burning recipe
  • fix: Dripstone lib compatibility workaround
  • fix hide in recipe viewer option not working for anvil recipe
  • get ready to fix the mixin hell with dripstone fluid lib
  • improve: no magic numbers for level events
  • feat: dripstone dripping recipe (WIP)
  • feat: "break" action
  • .
  • marker serialization
  • fix: REI block input
  • delayed actions
  • conditions & actions serialization
  • refactor: actions
  • fix: default behavior of block exploding recipe is inconsist with documentation
  • feat: random block ticking recipe
  • some chores
  • Fix architectury crash in dev environment
  • JEI entrypoint
  • Revert a wrong change
  • JEI Compat(need test)
  • Remove calls of checkConditions in LycheeRecipe's subclasses
  • Game && world launchable
  • feat: #27
  • fix: LootContext creation
  • rename
  • feat: biome tag support in location check
  • feat: #21
  • improve: compact inputs in recipe viewer
  • improve: add landing block to recipe viewer's block inputs
  • fix: remove the uses of REI's deprecated method
  • fix: #25
  • feat: fall distance condition & explode action
  • feat: primed tnt animation
  • feat: multiple inputs for inside recipe type
  • improve: a better fix for #23
  • feat: allow random action to have only one entry (#24)
  • fix: #23
  • fix: item inside recipe stack overflow
  • fix: incompatibility with Carpet TIS Addition
  • fix
  • fix: #18
  • .
  • 2.2.0
  • fix: dead loop in block crushing recipe
  • 1.18.2
  • 1.6.3
  • fix: #12
  • fix: #10
  • fix: #11
  • fix: #9
  • fix: #8
  • fix: #7
  • feat: RandomSelect
  • Revert "feat: command condition"
  • feat: command condition
  • think
  • add test recipes
  • fix: #4
  • feat: finish REI supports
  • port
  • fix: incompatibility with KubeJS
  • fix: action sync
  • port
  • improve: change the way calculating conditions
  • port
  • .
  • fix docs
  • 1.2.0
  • 1.1.0
  • 1.1.0
  • docs
  • 1.0.1
  • docs
  • fix docs
  • download links
  • examples
  • hide edit button
  • docs 3
  • docs 3
  • docs 3
  • docs 2