LycanitesTweaks-1.0.16.7.jar
Curse Maven Snippet
What's new
1.0.16.7 Hotfix
Fixed some config options not properly disabling/enabling
Updated default Dungeon Boss balance
Re-added a previous behavior where Dungeon Configs would reload on startup
Added some debug commands (/lycanitestweaks debug <creature dungeon spawner) that describes the possibility to spawn via json condition check. Additionally the command, /lycanitesmobs dungeon locate, will have hover over click to use /tp command.
Features
- [Minor Feature] Split "Minimum Melee Range For Mixed Attackers" into the following:
- 1. Minimum Melee Chase Range Increases With Size
- 2. Maximum Ranged Attack Range Increases With Size
Fixes
- Fixed Dungeon Boss (and spawns) not updating current health when using Rare Variant Health multipliers
- Fixed relogging on servers resetting a player's set Player Mob Levels modifiers
- Fixed Dungeon Boss Healthbars becoming Green when the Boss was reloaded
- Fixed Rahovart, Asmodeus, and Amalgalich Health Bars not describing level when reloaded
Config
- Made all configs within [Player Mob Levels] config depend on the main toggle as the main toggle/feature is not enabled by default and should not have changed anything.
- [Minor Feature] Split "Minimum Melee Range For Mixed Attackers" into the following:
- Minimum Melee Chase Range Increases With Size, for only melee chase range
- Maximum Ranged Attack Range Increases With Size, for only ranged shoot range
- Fixed [Client] "Lycanites Boss Info Overlay" enabling the overlay for non main bosses instead of the "Other" config option as it is supposed to be a config dependency option.
- Fixed a default config for bloodmon sky fixate json spawner trigger/message condition activating when spawning an entity was not possible
- Fixed [Creature Stats] Spawned As Boss Tagged Natural Spawns - Chance, set to 0 would not disable Boss Kobolds attacking players
- Fixed [Integration] 0. Remove Duplicate Mixins, set to false would not disable the behavior
Balance
- Updated Dungeon Boss Balance when using [Creature Stats] "Spawned As Boss Tagged Uses Rare Stats"
- Fixed all instances of double Soulstone drops
- Changed levels to 2, 5, and 10 instead of 3, 9 11
- Retiered/floored bosses based on their relative tankiness instead of original order
- All bosses have a -50%, 75%, or -90% hp modifier to keep their health under 1000 to keep the 20x hp provided by Rare Variant stats in check
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