promotional bannermobile promotional banner

LycanitesTweaks

A mod that includes new features and tweaks to LycanitesMobs
Back to Files

LycanitesTweaks-1.0.16.7.jar

File nameLycanitesTweaks-1.0.16.7.jar
Uploader
cdstkcdstk
Uploaded
Aug 29, 2026
Downloads
252
Size
1.9 MB
Mod Loaders
Forge
File ID
8764748
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lycanitestweaks-1240257:8764748")

Learn more about Curse Maven

What's new

1.0.16.7 Hotfix


Fixed some config options not properly disabling/enabling 

Updated default Dungeon Boss balance

Re-added a previous behavior where Dungeon Configs would reload on startup

Added some debug commands (/lycanitestweaks debug <creature dungeon spawner) that describes the possibility to spawn via json condition check. Additionally the command, /lycanitesmobs dungeon locate, will have hover over click to use /tp command.

Features


  • [Minor Feature] Split "Minimum Melee Range For Mixed Attackers" into the following:
  • 1. Minimum Melee Chase Range Increases With Size
  • 2. Maximum Ranged Attack Range Increases With Size

Fixes


  • Fixed Dungeon Boss (and spawns) not updating current health when using Rare Variant Health multipliers
  • Fixed relogging on servers resetting a player's set Player Mob Levels modifiers
  • Fixed Dungeon Boss Healthbars becoming Green when the Boss was reloaded
  • Fixed Rahovart, Asmodeus, and Amalgalich Health Bars not describing level when reloaded


Config


  • Made all configs within [Player Mob Levels] config depend on the main toggle as the main toggle/feature is not enabled by default and should not have changed anything.
  • [Minor Feature] Split "Minimum Melee Range For Mixed Attackers" into the following:
    • Minimum Melee Chase Range Increases With Size, for only melee chase range
    • Maximum Ranged Attack Range Increases With Size, for only ranged shoot range
  • Fixed [Client] "Lycanites Boss Info Overlay" enabling the overlay for non main bosses instead of the "Other" config option as it is supposed to be a config dependency option.
  • Fixed a default config for bloodmon sky fixate json spawner trigger/message condition activating when spawning an entity was not possible
  • Fixed [Creature Stats] Spawned As Boss Tagged Natural Spawns - Chance, set to 0 would not disable Boss Kobolds attacking players
  • Fixed [Integration] 0. Remove Duplicate Mixins, set to false would not disable the behavior


Balance


  • Updated Dungeon Boss Balance when using [Creature Stats] "Spawned As Boss Tagged Uses Rare Stats"
  • Fixed all instances of double Soulstone drops
  • Changed levels to 2, 5, and 10 instead of 3, 9 11
  • Retiered/floored bosses based on their relative tankiness instead of original order
  • All bosses have a -50%, 75%, or -90% hp modifier to keep their health under 1000 to keep the 20x hp provided by Rare Variant stats in check

This mod has no additional files