Description
🍖 Lv Foods SxV
Lv Foods SxV is an RPG-focused food mod that adds a collection of powerful special foods designed for players who want to build, progress, and level up faster during their adventures.
Instead of relying only on traditional XP farms, grinding mobs, or mining for experience, Lv Foods SxV introduces a different way to progress: rare and expensive foods that turn valuable resources into massive amounts of experience or levels.
These foods are designed to fit naturally into RPG, Adventure, Survival, Hardcore, and modded Minecraft modpacks, especially packs where leveling up, enchanting, equipment progression, and character power are important parts of gameplay.
⚔️ RPG Progression
Lv Foods SxV gives you another way to manage your progression.
The foods become increasingly powerful and increasingly expensive to craft. Early foods provide useful amounts of XP for normal progression, while the strongest foods are intended as late-game rewards requiring valuable resources.
This creates a simple progression system:
Early Game → Mid Game → Late Game → End Game
The stronger the food, the more valuable the crafting materials required.
🍗 7 Special Foods
The mod currently adds 7 special foods, each with its own XP or level reward.
⭐ XP Foods
The first five foods provide increasing amounts of experience:
- XP Food I → 1,000 XP
- XP Food II → 5,000 XP
- XP Food III → 10,000 XP
- XP Food IV → 15,000 XP
- XP Food V → 30,000 XP
These are useful for things such as:
- Enchanting equipment
- Repairing items
- Using anvil mechanics
- Recovering XP after dangerous adventures
- Preparing for difficult boss fights
- Progressing through RPG-style equipment systems
👑 Legendary Foods
The final two foods take the system much further.
🔥 Legendary Feast
Grants:
+50 Levels
This food is designed as a powerful late-game progression item and requires significantly more valuable materials to craft.
💎 Divine Feast
The ultimate food in Lv Foods SxV.
Grants:
+99 Levels
Its expensive crafting recipe makes it suitable as an end-game reward, rather than something that can easily be produced at the beginning of a playthrough.
🛠️ Expensive Crafting Recipes
The foods aren't intended to be free XP items.
Each food has its own crafting recipe, with the recipes becoming progressively more expensive as the rewards increase.
This means you have to decide whether your valuable resources are worth converting into:
Resources → Special Food → XP / Levels → Stronger Equipment
This makes the foods particularly suitable for RPG and progression-focused modpacks.
⚙️ Fully Configurable Rewards
Don't like the default XP values?
No problem.
The rewards can be customized through:
config/lv_foods_sxv.json
You can independently change the XP or level reward of every food.


