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Lunch Worlds

LunchWorlds is an expanding Forge mod made for the LunchButt modpack, bringing its world new bosses, structures, QoL features, gameplay systems, custom items, and more.
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lunchworlds v1.3.jar

File namelunchworlds-1.3.jar
Uploader
NarcossNarcoss
Uploaded
Oct 28, 2026
Downloads
100
Size
3.7 MB
Mod Loaders
Forge
File ID
9348276
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lunch-worlds-1764671:9348276")

Learn more about Curse Maven

What's new

LunchWorlds 1.3

Custom items

  • PNG items now look and sit like vanilla items: centred, one pixel thick with real edges, held in the hand instead of floating away from it, spinning on themselves on the ground, and facing the right way in item frames.
  • Items with attack damage are held like swords.
  • Fixed the off-hand item being shifted in first person.
  • Fixed 3D (GLB) models that are not emissive showing broken, stretched faces.
  • Fixed items getting an empty tag when drawn or checked by item conditions, which stopped them from stacking with identical items.

Performance

  • 3D (GLB) models are prepared once instead of being recalculated every frame for every block and item showing them.
  • Animated item textures no longer reload their image on every frame change.
  • Custom items in inventories no longer rebuild their particle and durability data every frame.
  • Lighter NPC handling on the server every tick.
  • Cheaper checks when mobs spawn.

Compatibility

  • If another mod changes the same game code as LunchWorlds, the game no longer crashes at launch; only the affected visual effect is skipped.

Other

  • The Lunchtime trailer has been removed.

The server and every player must use LunchWorlds 1.3 (network update). With LunchEssentials, use 1.4.

This mod has no related projects