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Lunar Ping display

Replaces TAB player list ping bars with colored numeric values.

File Details

[1.8.9] Lunar Ping Display-1.1

  • R
  • Jan 8, 2026
  • 28.69 KB
  • 345
  • 1.8.9
  • Forge

File Name

[1.8.9] Lunar Ping Display-1.1.jar

Supported Versions

  • 1.8.9

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lunar-ping-display-1423161:7433648")
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v1.1 - Major HUD Update (January 08, 2026)

New Features

  • In-game Ping HUD – Displays your current ping ("XXXms") with the same color coding as the TAB list (green/yellow/orange/red).
  • Fully customizable HUD:
    • Drag to reposition anywhere on screen.
    • Corner resize handle for scaling (0.5× to 3.0×).
    • Toggle semi-transparent background on/off.
    • Snap alignment to screen edges and center with visual yellow guides.
  • Live preview in /pingdisplay GUI – See and edit the HUD in real time.
  • All HUD settings saved – Position, scale, and background state persist across restarts via config file.

Improvements

  • Separate toggles in GUI: Mod (TAB overlay), HUD, and Background.
  • Button text updates instantly when toggled (no reopen needed).
  • Name clipping in TAB list now adds "…" when trimmed for a premium feel.
  • Enhanced snap system (edges + center crosshair) with grid alignment.

Fixes

  • Graceful failure handling – Mod disables itself silently on reflection errors and shows clear message in GUI.
  • No more console spam on errors.
  • HUD is always visible when enabled, draggable only in config GUI.

Technical

  • Config file: config/lunarpingdisplay/lunarpingdisplay.cfg
  • Lightweight and performant – minimal overhead, no OpenGL leaks.