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LUMINOUS: MONSTERS

LUMINOUS: Monsters adds 16 new Zombie / Skeleton variants to the game, each in their own environment! Most of thee 16 variants can be found in my "LUMINOUS : OVERWORLD" mod. but this mod is for those looking to fight these undead foes!
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Luminous: Monsters V1.2.62 - Forge 1.20.1

File nameLuminous Monsters V1.2.62- Forge 1.20.1.jar
Uploader
RipleysModsRipleysMods
Uploaded
Jan 26, 2025
Downloads
340.5K
Size
621.3 KB
Mod Loaders
Forge
File ID
6125612
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:luminous-monsters-1066090:6125612")

Learn more about Curse Maven

What's new

LUMINOUS: MONSTERS V1.2.62 Changelog

NEW FEATURES:

-None this time, stay tuned!


BUG FIXES:

-The swamp skeleton should no longer have a loud extinguishing noise when it is raining


RETEXTURES / MODEL CHANGES:

-Adjusted the Texture of the swamp skeleton accordingly to match it's change to a ranged mob


TECHNICAL CHANGES:

-The Swamp skeleton is now a ranged mob, and acts just like other skeletons in the game -Mobs that cause effects to the players will no longer be able to through shields


KNOWN/UNFIXED BUGS:

-Looting does not work on these custom variants

-There are no baby zombie variants of the variant zombies

This mod has no additional files