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LUMINOUS: MONSTERS

LUMINOUS: Monsters adds 16 new Zombie / Skeleton variants to the game, each in their own environment! Most of thee 16 variants can be found in my "LUMINOUS : OVERWORLD" mod. but this mod is for those looking to fight these undead foes!
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Luminous: Monsters V1.2.6 - Forge 1.20.1

File nameLuminous Monsters V1.2.6- Forge 1.20.1.jar
Uploader
RipleysModsRipleysMods
Uploaded
Jan 24, 2025
Downloads
970
Size
618.9 KB
Mod Loaders
Forge
File ID
6121362
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:luminous-monsters-1066090:6121362")

Learn more about Curse Maven

What's new

LUMINOUS: MONSTERS V1.2.6 Changelog

NEW FEATURES:

-Added conditional procedure that detects when the LUMINOUS mod is loaded, to make it so duplicate mobs will not spawn when both are used

-Added conditional procedure that detects when the LUMINOUS:NETHER mod is loaded, to make it so duplicate mobs will not spawn when both are used


BUG FIXES:

-The sunken should no longer have a loud extinguishing noise when it is raining


RETEXTURES / MODEL CHANGES:

-Adjusted the Texture of the sunken accordingly to match it's change to a ranged mob


TECHNICAL CHANGES:

-A new version is available! NeoForge 1.21.1 is out now! -The sunken skeleton is now a ranged mob, and acts just like other skeletons in the game


KNOWN/UNFIXED BUGS:

-Looting does not work on these variant monsters

-There are no baby zombie variants of the variant zombies

This mod has no additional files