File Details
lucrpg-1.20.1-2.0.0.jar
- R
- Apr 7, 2026
- 188.84 KB
- 13
- 1.20.1
- Forge
File Name
lucrpg-1.20.1-2.0.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
LucsemporiumRPG v2.0.0 — Initial Release
A full RPG skill point system for Minecraft 1.20.1.
Earn XP, level up, spend points across 31 skills. Build your character your way.
Requires Java 17+ and Forge 47.2.20+.
Core Systems
RPG Progression
- 100 levels, 10 skill points per level, 1,000 total points
- XP earned from killing mobs (RPG orbs drop alongside vanilla XP) and gathering (crops + logs)
- Creative and spectator players don't earn XP
- XP curve:
50 + level * 10per level step
31 Skills in 5 Categories
- Vitals (4 skills) — Health Points, Hunger, Regeneration, Oxygen
- Movement (5 skills) — Speed, Jump Height, Glide, Swim Speed, Sprint Efficiency
- Offense (6 skills) — Melee Damage, Ranged Damage, Attack Speed, Critical Chance, Lifesteal, Arrow Recovery
- Defense (12 skills) — Knockback Resist, All Resistance, Explosion/Fire/Lightning/Fall/Asphyx/Poison/Wither Resist, Dodge, Thorns, Fireproof
- Utility (4 skills) — Mining Speed, Luck/Loot, Night Vision, Magnet
Total skill cap sum is 1,505 — with 1,000 points available, players must specialize (~66% fill rate). Every build is a meaningful choice.
Skill Point Reset
- Available at level 6+
- Costs 5 levels
- Refunds all spent points
- Shift+Click to confirm (no accidental resets)
GUI
Stats Page
- 5 color-coded category tabs: Vitals (green), Movement (blue), Offense (red), Defense (gold), Utility (purple)
- Each skill shows name, current/cap value, progress bar in category color, and +/- buttons
- Stage multiple points before applying — preview your changes
- Staged points shown in a brighter shade on the progress bar
- Bottom description panel shows a one-line explanation when hovering any skill
- Apply, Undo, and Reset buttons in the top bar
Equipment Page
- 6 vanilla equipment slots (armor + mainhand + offhand) plus Curios slots if the mod is installed
- Compact stat summary: HP, Hunger, Armor, Attack Damage/Speed, Movement Speed, KB Resist
- RPG Bonuses section shows only invested skills (no clutter from zero-point stats)
- Active potion effects with green/red color dots and m:ss format
- Bottom detail panel shows hovered item's enchantments, durability, and attribute modifiers (works with modded gear)
mcMMO Page (hybrid servers)
- Skills grouped by Combat, Gathering, Misc
- Per-skill XP progress bars with category colors
- Jobs Reborn name, level, and XP bar
- Skill descriptions on hover
- Refresh button with 2s cooldown
- Clear messaging when mcMMO is not available
CNPC Quests Page
- Active quests shown first, completed quests after a separator
- Status icons: orange dot for active, green checkmark for completed
- Compact layout: title + giver on one line, objectives with arrow bullets, rewards on one line
- Description shown in bottom panel on hover
- Quest count in header
- Scrollable with full scrollbar support
HUD & Notifications
RPG XP Bar
- Blue bar above the hearts, same width and style as the vanilla experience bar (182px)
- Level number centered above the bar with shadow outline
- Scales dynamically with extra heart rows and armor display
- Respects F1 (hide HUD) and debug screen
Level-Up Banner
- Center-screen "LEVEL UP!" in gold with "Level X" below in blue
- Appears for 3 seconds with fade-in and slight upward drift on fade-out
- Sound: vanilla level-up jingle at 1.4x pitch + note block chime at 1.8x pitch
- One-shot — doesn't repeat or come back
Unspent Points Reminder
- Pulsing text above the XP bar when points are unspent
- Shows "Use [G]" if the key is bound, or "Assign LucRPG key in Controls" if not
- Gentle sine-wave pulse (4 second cycle), never aggressive
- Hidden while the RPG GUI is open or the level-up banner is showing
- Periodic reminders every 90-180 seconds (randomized, not spammy)
RPG XP Orbs
- Custom tagged vanilla ExperienceOrbs — no custom entity types (clean uninstall safe)
- Three billboard textures based on value: orb_1, orb_5, orb_10
- Render at full brightness (glow like vanilla orbs)
- Split into 10/5/1 denominations for visual variety
- Gathering orbs consolidate periodically into larger piles
- Picked up via PickupRpgOrb at HIGHEST priority — awards RPG XP, cancels vanilla XP for that orb
Mod Compatibility
- Curios API — Equipment page auto-detects and displays equipped curio items (rings, amulets, etc.) via reflection. No compile dependency.
- mcMMO — Skills page queries mcMMO data via PlaceholderAPI on hybrid servers (Mohist/Arclight). Falls back gracefully on pure Forge.
- CustomNPCs — Quest page syncs active CNPC quests via reflection bridge. Updates every 2 seconds.
- SpiritLinks — Optional death penalty integration. When both mods are installed, resurrection costs RPG XP (configurable, scaling with death frequency, never drops a level).
All integrations are optional and detected at runtime. LucsemporiumRPG works standalone with zero dependencies beyond Forge.
Requirements
| Minecraft | 1.20.1 |
| Forge | 47.2.20 or newer |
| Java | 17 or newer |
Drop lucrpg-1.20.1-2.0.0.jar into your mods/ folder. Config generates on first run. Press G to open the GUI.
Made by Luc Bellefeuille.

