luckyxp-1.0.2.jar
Curse Maven Snippet
What's new
Lucky XP 1.0.2
Changes
- Falling costs Lucky XP: all of it on a death, half when downed in multiplayer. Nothing drops on the ground. Both configurable (
loseXpOnDeath,downedLossPercent).
Fixes
- Two players at the same vending machine: only the first got the goods, while the second still saw the article on offer and got the whole purchase feedback for a refused sale. No levels were ever taken. A sale now updates every open screen, and a click that loses the race says so.
This mod has no additional files