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Loyal Companion

Turn friendly mobs into loyal companions with levels, skills, feeding, recall, HUD, revival hearts, enhanced variants, and configurable server/singleplayer settings.

File Details

loyal-companions-1.3.0.jar

  • R
  • May 11, 2026
  • 380.90 KB
  • 35
  • 26.1.2
  • Fabric

File Name

loyal-companions-1.3.0.jar

Supported Versions

  • 26.1.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:loyal-companion-1532987:8075164"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

🐾 Loyal Companions Update

Rarity, accessories, healing items, smarter behavior, and major UI improvements.


⭐ New Features

  • Added Companion Rarity System
    • Normal companions have no bonus stats
    • Rare companions gain +1 to every attribute
    • Epic companions gain +3 to every attribute
    • Legendary companions gain +5 to every attribute
    • Rarity is displayed in companion menus and totems
    • Rarity now has colored particle effects
  • Enhanced Companions Reworked
    • Enhanced status is now separated from rarity
    • Enhanced companions are smaller
    • Enhanced companions can unlock bonus inventory slots at level 20
    • A companion can now be both Enhanced and Rare, Epic, or Legendary
  • Added Companion Gems
    • Frostbound Gem
    • Verdant Gem
    • Crimson Labyrinth Gem
    • Soulflame Gem
    • Dragon Prism Gem
  • Added Companion Amulets
    • Guardian Heart Amulet
    • Villagekeeper Amulet
    • Wayfinder Amulet
    • Wraithbone Amulet
    • Dragon Eye Amulet
  • Added New Accessory Sources
    • Some accessories can be crafted
    • Some accessories can be found in village loot
    • Some accessories can be found in dungeon loot
    • Soulflame Gem can drop from Wither Skeletons
    • Wraithbone Amulet can drop from the Wither
    • The strongest accessories can drop from the Ender Dragon
  • Added Pet Healing Items
    • Small Companion Bandage
    • Medium Companion Bandage
    • Large Companion Bandage
    • Bandages can heal your active or nearby companion

⚔️ Behavior & Combat Changes

  • Behavior modes have been expanded and improved.
  • Added Bad Monsters mode for safe monster-only targeting
  • Added All Mobs mode for broader mob targeting
  • Villagers are protected from aggressive targeting
  • Wandering Traders are protected from aggressive targeting
  • Players and companions are protected from aggressive targeting
  • Improved combat movement to reduce target/follow jitter
  • Companions now prioritize combat movement properly while fighting

🎒 Inventory & Equipment Improvements

  • Added dedicated Gem Slot
  • Added dedicated Amulet Slot
  • Added item tooltips to custom companion inventory screens
  • Added item tooltips to the Companion Shrine screen

🍬 Companion Candy Changes

  • Improved Companion Candy icons
  • Added config option for maximum bonus skill points from candy
  • Default maximum candy bonus points: 100
  • Companions can no longer gain unlimited extra skill points from candy

🖥️ UI Improvements

  • Improved Companion Menu layout
  • Behavior mode labels are shorter and cleaner
  • Long companion food names are now shortened instead of overflowing

🛕 Shrine & Totem Improvements

  • Improved Companion Totem data handling
  • Totems now store rarity and Enhanced status separately
  • Totem tooltips now show more companion information
  • Improved shrine handling and screen stability

⚙️ Config Changes

  • Added rarity chance configuration
  • Added maximum candy bonus point configuration
  • Added support for better balancing of companion progression

🐛 Fixes

  • Fixed custom inventory and shrine screens missing item tooltips
  • Fixed aggressive companions attacking Villagers and Wandering Traders
  • Fixed combat movement causing companions to run back and forth between the player and target
  • Fixed behavior mode UI text overflowing
  • Fixed companion food text overflowing in the menu
  • Fixed several compatibility issues caused by mapping/API differences

🐾 Summary

This update greatly expands companion progression with rarity bonuses, accessories, healing items, improved behavior modes, better UI readability, and more stable inventory handling.