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Lous temperature

Technical core and API for dynamic player temperature systems on Fabric 1.20.1. Foundation for gameplay mods.
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lous-temperature-core-1.2.0.jar

File namelous-temperature-core-1.2.0.jar
Uploader
Lous12Lous12
Uploaded
Oct 25, 2026
Downloads
3
Size
75.9 KB
Mod Loaders
Fabric
File ID
9322123
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:lous-temperature-1765257:9322123"

Learn more about Curse Maven

What's new

Lous Temperature Core 1.2.0

Major update focused on configuration, body temperature behavior and fluid immersion.

Added

  • New structured Config v2
  • /temperature config
  • /temperature reload
  • Water cooling
  • Additional cooling while underwater
  • Strong heating while immersed in lava
  • Optional Environment Temperature display on the HUD
  • Improved temperature debug information

Changed

  • Reworked Body Temperature behavior
  • Body temperature now reacts continuously to Environment Temperature
  • Removed the old large comfort deadzone that could hide nearby heat/cold effects
  • Improved separation between Environment Temperature and Body Temperature
  • Most temperature systems can now be configured or disabled independently

Config

  • Separate settings for:
    • biome temperature
    • height
    • time
    • weather
    • block sources
    • water/lava immersion
    • body adaptation
    • HUD
  • Old 1.1 configs are automatically migrated
  • A backup of the old config is created before migration

Datapacks

  • Data-driven block heat/cold sources remain supported
  • Nearby lava still works as a block heat source
  • Direct lava immersion is now handled separately from block-source heat

Notes

This update significantly improves the foundation of Lous Temperature Core for future modpacks and addon mods.

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