LOTMCraft 1.13.2
Curse Maven Snippet
What's new
Added Underworld
- The Underworld is a new Dimension with not that much content right now
- It can be accessed either by findinga rare biome in the spirit World or by using the abilities of a Wanderer or Gatekeeper
- You can leave it by standing in its water
- Skeletons, Grim Reapers and Ghosts spawn there
- It currently has 2 biomes and a palace structure at 0 0
Spirit World Changes
- Added new basic Spirit World structures with loot chests
- Adjusted some Spirit Spawn Rates and no spirit requires a light level now
- Added new Overworld Biome: The Spirit World Patch with a portal to the Spirit World
New VFX
Created new VFX for some abilities
- Trap
- Sunshine (from Sun Spells)
- Eye of Death
- Sun Halo
- Snow Storm
- Danger Premonition
- Danger Premonition Passive
- Luck Perception
- Fireball
- Flame Wave
- Healing
- Water Surge
- Water Bolt
- Sealing
Other Changes
- Titles will now appear when entering certain dimensions or structures
- New Red Priest Abilities: Compression (Fireball was moved here), Flame Shield, Flame Clones. Fireball Barrage will now follow where the Player is looking
- Added Epilepsy warning to the Mainscreen
- Applied all the Server Version Balancing changes including Convergence
- Death Pathway Beyonders can now capture more spirits depending on the sequence
- Reworked Visuals of the Honorific Name Screen
- Added Fors Wall Entity to test out Boss System. Doesnt spawn naturally yet but can be summoned
- If you escape the Pathway Selection you can now reopen it using /open_pathway_selection. Same if you leave the world before you select a pathway
- Bugfixes that have to do with crashes and smaller stuff
This mod has no additional files

