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Lost Cities Squared

A fork of The Lost Cities trying to fix the bugs with its old versions, focused on 1.12.2
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Dev-4

File namelostcities-1.12-2.0.22.jar
Uploader
SmeagleSmeagle
Uploaded
Oct 16, 2023
Downloads
152.6K
Size
862.6 KB
Mod Loaders
Forge
File ID
4801020
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lost-cities-squared-860162:4801020")

Learn more about Curse Maven

What's new

## The Lost Cities Squared Dev-4:
* Added a bunch of closed PR's from the original Lost Cities. The orginal author's username is credited next to the change.
* Fixed train station being one block elevated
* Fixed bridges being one block elevated
* Fixed explosions leaving airblocks underwater (Windmill-City)
* Fixed Min + Max Cellars (Windmill-City)
* Fixed grass blocks generating underwater (Windmill-City)
* Fixed waterlevel being wrong (Windmill-City)
* Fixed biomes being one chunk offset (Pseudonomenclature)
* Increased the spawn chance of the townhall for testing
* Streets now use Dark Grey Concrete as the road base
* Added more loot variety to chests
* Added a check for if ATG is loaded
* Started work on the MWC pallete
* Lang credits:
* Blueberryy (ru_RU.lang)
* MCUmbrella (zh_CN.lang)
* Lykrast (fr_FR.lang)

This mod has no related projects