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Lost Cities Modern Tweaks

A datapack that applies various tweaks to the default Lost Cities generation using modern Minecraft blocks, adding additional buildings and interior details while keeping the original style.

File Details

Lost Cities Modern Tweaks for Minecraft 1.20.1 - v1.0.10

  • R
  • Feb 14, 2026
  • 304.39 KB
  • 22.5K
  • 1.20.1
  • Forge

File Name

lostcities-modern-tweaks-v1.0.10.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lost-cities-modern-tweaks-1462483:7625343")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Initial publication of the latest version.

Compared with 1.0.9:

  • Massive internal refactor to ease future maintenance and to allow improved compatibility:
    • Now only the citystyle_border city style, plus standard and standard_everywhere world style in the lostcities namespace will be overridden. The rest, e.g., buildings, parts, palettes, etc., are all moved under the lcmt namespace.
    • Under the lcmt namespace, subdirectories are now used to organize buildings, parts, palettes, etc.
    • Some palette cleanups.
  • The library multi-building has been completely redesigned (both exterior and interior). It is the first multi-building that is not rectangular, and it should be easier to spot it. You can also find enchanted books in a special room now.
  • Rubble dirt/leaf blocks are now city style specific. Examples:
    • With the "wasteland" profile you will see sand blocks instead of mossy cobblestone blocks covering the streets and building ruins.
    • With the "ancient" profile, you will see leaves from trees in cold biomes in snowy cities, and leaves from jungle trees in jungle cities scattering around.
  • Added missing damaged block states in some palettes.
  • Applied minor tweaks to some roof top parts.