Lost Attunements 1.1.1
Curse Maven Snippet
What's new
General Changes
Note that some changes and additions are WIP so they might be changed/removed.
Fixed the Replenishing Bottle texture not changing when full or with food stored.
Added PT/BR translation .
Added Action key [V] to the infinity ring that was missing.
Fixed an issue where stachel and backpacks could not save the items stored in them sometimes.
Added models for the following items:
Red Balloon
Weather Report
Hearthy Necklace
Added Curios API integration bundled directly.
Implemented right click quick equipping for all equippable relics.
Suppressed item re-equip arm-swinging animations caused by durability ticks and data component changes.
Added tooltip keybind and interaction hints for flight toggle, ground slam, open inventory etc.
Relic Changes
Hearthy Necklace: Added Defibrillator Pulse ability, triggering a knockback shockwave and burst healing when health falls below 3 hearts (90s cooldown).
Invisibility Cloak: Added Shadow Stalker stealth while crouching, dealing 3.0x backstab critical damage and blinding targets struck from behind.
Ice Droplet: Added Glacial Stomp ability, allowing mid-air crouch slams that freeze surrounding water and apply Slowness III and freezing to nearby enemies.
Fiery Feather: Added Phoenix Rocket glide boost while crouching in air or moving through lava.
Cursed Doll: Added Voodoo Retribution, reflecting 50% of incoming damage back to attackers as magic damage.
Lucky Dice: Added Roll of Fate, periodically rolling a d6 during combat for damage boosts and gold drops on roll 6.
Red Balloon: Added Aerodynamic Float, allowing steerable horizontal gliding with zero fall damage.
New Mechanics
Categorized all relics into 6 Attunement Aspects: Solar, Void, Primal, Glacial, Titan, and Volatile.
Added 2-piece and 3-piece active set synergies:
Solar: Dawn Aura (daylight regen) and Solar Smite (fire radiant strikes).
Void: Void Step (teleport heal/speed) and Event Horizon (void fall rescue).
Primal: Venomous Link (bonus damage on poisoned targets) and Hive Swarm (spectral bee summons).
Glacial: Permafrost (powder snow immunity) and Sub-Zero Shatter (bonus damage on slowed/frozen targets).
Titan: Unyielding (armor/knockback resistance) and Colossus Might (stun/rupture melee chance).
Volatile: Thermal Adaptation (lava immunity) and Chain Reaction (slain mobs explode).
Added real-time equipped Attunement counters and synergy tracking to item tooltips.
This mod has no additional files

