LootRun

LootRun is a loot–extract gameplay mod for Minecraft 1.20.1 Forge, inspired by hardcore extraction shooters like Delta Force: Hawk Ops and Escape from Tarkov.

File Details

lootrun-1.0.10.jar

  • R
  • Jul 13, 2026
  • 1.17 MB
  • 12
  • 1.20.1
  • Forge

File Name

lootrun-1.0.10.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lootrun-1584922:8423871")
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LootRun 1.0.10 Changelog

LootRun 1.0.10 is a compatibility hotfix built after 1.0.9. It keeps the stable 1.0.9 gameplay feature set and intentionally does not include the experimental broad death-state compatibility rewrite that was tested locally, so future compatibility fixes can be handled one mod at a time.

## Compatibility Strategy

- Kept raid failure settlement on the known 1.0.9 behavior.
- Kept the current focused compatibility approach instead of applying broad global player-state changes.
- Future compatibility fixes should target specific mods and specific events, reducing the chance of new side effects.

## Raid Death And Return Stability

- Keeps the existing extraction-failure flow used by ordinary fatal damage, raid timeout, self `/kill`, and PlayerRevive bleed-out handling.
- Keeps the existing hideout-return timing, failure lock, and result sync behavior.
- Avoids broad immediate-respawn and persistent pending-death-return logic that could interact unpredictably with other mods.

## Upgrade Notes

- Replace `lootrun-1.0.9.jar` with `lootrun-1.0.10.jar` on every client and the server.
- LootRun 1.0.10 does not intentionally change map data, player data, custom hideouts, custom maps, prices, tasks, or loot chest settings.
- Existing 1.0.9 worlds should remain compatible.
- Back up the world and LootRun configuration before updating a production server.

## Recommended Testing

- Test ordinary raid death and verify the extraction-failure screen appears.
- Test PlayerRevive bleed-out or give-up if that mod is installed.
- Return to the hideout after a failed raid and verify movement, jumping, sprinting, and status effects are normal.
- Enter a custom map and verify tasks, extraction points, custom loot chests, and custom hideout behavior still work as in 1.0.9.