File Details
lootrun-1.0.10.jar
- R
- Jul 13, 2026
- 1.17 MB
- 12
- 1.20.1
- Forge
File Name
lootrun-1.0.10.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
LootRun 1.0.10 Changelog
LootRun 1.0.10 is a compatibility hotfix built after 1.0.9. It keeps the stable 1.0.9 gameplay feature set and intentionally does not include the experimental broad death-state compatibility rewrite that was tested locally, so future compatibility fixes can be handled one mod at a time.
## Compatibility Strategy
- Kept raid failure settlement on the known 1.0.9 behavior.
- Kept the current focused compatibility approach instead of applying broad global player-state changes.
- Future compatibility fixes should target specific mods and specific events, reducing the chance of new side effects.
## Raid Death And Return Stability
- Keeps the existing extraction-failure flow used by ordinary fatal damage, raid timeout, self `/kill`, and PlayerRevive bleed-out handling.
- Keeps the existing hideout-return timing, failure lock, and result sync behavior.
- Avoids broad immediate-respawn and persistent pending-death-return logic that could interact unpredictably with other mods.
## Upgrade Notes
- Replace `lootrun-1.0.9.jar` with `lootrun-1.0.10.jar` on every client and the server.
- LootRun 1.0.10 does not intentionally change map data, player data, custom hideouts, custom maps, prices, tasks, or loot chest settings.
- Existing 1.0.9 worlds should remain compatible.
- Back up the world and LootRun configuration before updating a production server.
## Recommended Testing
- Test ordinary raid death and verify the extraction-failure screen appears.
- Test PlayerRevive bleed-out or give-up if that mod is installed.
- Return to the hideout after a failed raid and verify movement, jumping, sprinting, and status effects are normal.
- Enter a custom map and verify tasks, extraction points, custom loot chests, and custom hideout behavior still work as in 1.0.9.