File Details
lootr-neoforge-1.21-0.9.32.76.jar
- A
- Jul 31, 2024
- 358.23 KB
- 285.8K
- 1.21.1+1
- NeoForge
File Name
lootr-neoforge-1.21-0.9.32.76.jar
Supported Versions
- 1.21.1
- 1.21
Curse Maven Snippet
- Missed one. (4fbff2c5)
- Final to-do notes. (4acdfb2f)
- Bump version for alpha release? (b2ce6601)
- Most of the final tweaks. (bdc749c4)
- Properly fix refreshing stuff, properly sync. (bd7c8b94)
- Implement performClose/Open. (378c5305)
- Don't mark dirty here. (326c47fd)
- Only execute default tick on the server. (81e89e04)
- Clarify some functions. (ab88408b)
- Fix return value of
anyUnloadedChunks. (93aed355) - Don't pass decay value in, use global value. (ad4b9f33)
- Configure separately start/perform of decay/refresh. (87ffdbb2)
- Implement "has been opened". (7ede57ee)
- Make final. (48cf96d7)
- Store block type info. (2c89e687)
- API-ify chunk handling. (a31b7b50)
- Move more code into the API. (e6eda4d6)
- Internalize all of these. (26016fc0)
- Reinstate inventory clearing via command and API. (47a6c1d9)
- Refresh clears openers. (bc402714)
- Some notes. (08513b61)
- Move ModelProperty into NeoForge-only. (ce033ca1)
- Switch to client extension registration. (cb964c15)
- Update neoforge. (4bb94ffa)
- Adjust version. (9daf7e4c)
- Fix broken logic preventing conversion. (b9966ebe)
- We should replace this AT at some point. (3410eb4b)
- Use an accessor mixin instead. (dadbad5c)
- Remove some unneeded access transformer use. (43735666)
- Move Tags into the API. (295b22da)
- Move the API package back. (13b91e2a)
- Some work towards a common codebase. (ab63e43b)
- Clean-up some code. (646a9287)
- Remove the rest of this into the API. (f063a6e9)
- Genericise to ILootrCart. (5b220c00)
- Add more things to the API. (72cc082f)
- Remove capacities. (d64754f4)
- Update config-handling, remove
isAddedToWorld. (c90ad386) - Properly implement their interfaces. (997ee669)
- ILootrInfo includes loot table. (1ddfa799)
- Update neoforge. (1cedbc51)
- Update from provider post-load. (75be95f1)
- Start genericising code. (1309e96e)
- More optimisation towards API. (ac7f7786)
- More movement to API. (e8d23a23)
- Fix openers. (2ba831da)
- Better handling for client-side openers. (b56de3db)
- Maybe we work. (0ad3b0ad)
- Begin transitioning to non-lazy visuals. (845d971e)
- More correctly handle openers. (524d295f)
- Properly mark ILootrSavedData as nullable. (ccf79612)
- Remove score data; re-add openers. (455d3ae8)
- This isn't used. (8a0a501e)
- Switch to using openers in ILootrSavedData. (475d719c)
- Properly implement in LootrAPI. (d6bcbb47)
- Improve IHasOpeners, partially. (099bed49)
- Collapse tick events together. (11e7b40f)
- Remove unchecked. (0f1a69ad)
- Handle the potentially null looted stat. (4cc8f8fa)
- Move client packets to new package. (17397130)
- Move setDirty handling to relevant Data class. (406ab424)
- Move Getters into the API. (cf630d2f)
- Remove unneeded level checks. (99f1551a)
- Move methods to ILootrCart. (822b81a7)
- Code clean-up. (9383762d)
- Update parameter names; centralize server ticks. (9f568329)
- Refactor some stuff. (6c898b50)
- Change block getters to include 'Block' in name. (71fb2f65)
- Clean up imports. (cd8526de)
- Adjust reference inventory detection; annotations. (51c21bcc)
- Properly save loot tables. (666a9742)
- Fix accidental self-call. (2bf5ff0d)
- Fix reversed logic. (90a66a62)
- More transitioning to the LootrInfoProviders. (8c6a9af9)
- Implement the API registry. (870b7eb8)
- Start migrating to an API-based registry. (d2e0dce6)
- Massive changes to internal structures. (a146205a)
- Move info provider; default loot filler; info has container size. (d9102e95)
- Suppress unchecked. (1be73c1d)
- Include default tags. (13cc8835)
- Code cleanup, renames. (28694e1e)
- Finalize moving all config access to the API. (3275eea4)
- Newly generated tags. (fe7e1770)
- Update submodule. (0e1ca690)
- Implement new API methods. (6f1e8131)
- NeoForge generates pack.mcmeta. (2cce0462)
- Privatize these methods. (e380e665)
- Rename to OldChestData. (2562e45e)
- Further renames and import adjustments. (5838ced0)
- Some renames and adjustments. (93f0f523)
- Adjust config reload events. (b3ad0024)
- Tag blacklist for conversion. (7fdf96bc)
- Update NeoForge. (21b7d14b)
- Generate data, fix loot fillers. (ed96ea96)
- Further 1.21 porting: it launches? (a0a5b2f5)
- Don't require End City Elytra mixin. (6c80fe8f)
- Bump version for potential release. (17834983)
- Fix merge conflicts. (3d049cea)
- New Crowdin updates (#405) (e5621c3b)
- Merge branch '1.20.4' of https://github.com/noobanidus/Lootr into 1.20.4 (20baa4e6)
- Fix missing texture for old barrel. (08e80304)
- Update error message for invalid loot tables. (f801d0a2)
- Handle potential null pointers. (240b46bd)
- Try resolving #261: Dungeon Crawl custom loot. (c937bbb1)
- Actually commit the new textures and models. (50143860)
- New textures; fix sneak-right-click barrels. (c12c7ea8)
- More parity with 1.20.4. (d7f55da6)
- More 1.20 parity. (0f3a9d0f)
- More parity: properly switch to jetbrains NotNull/Nullable. (aa68ead2)
- Code clean-up and parity. (185dd5f6)
- Fix for Forge/Litematica. (96f20337)
- Don't remove unloaded block entities, rely on queue. (d71c631f)
- Change max_age to 15 minutes; remove skip_unloaded. (60f9b4a0)
- Fix generated cache file. (2e7a1316)
- Fix renamed method from SpriteSourceProvider. (16817396)
- Update submodule. (81090b9a)
- Adapt to new system of file naming. (decb9690)
- Fix #320: Lootr minecart validity. (250e525a)
- Final note because I have to cherry-pick this. (1b442d6e)
- Update the message to make it clearer that it's not really an error. (1fd0a930)
- Actually save the size. (27ef1a49)
- Null check. (df3cc202)
- Finally fix #200: implement stillValid for SpecialChestInventory. (53448b32)
- More work on handling differently sized inventories. (05684085)
- Remove some hard-coded 27s. (5702b9fd)
- Move textures to correct atlases. (f89da046)
- Refresh structures aren't a thing at the minute. (2e0e6af1)
- Quark has its own Lootr support now. (3efae130)
- Allow consistency with other pick-blocks. (a69194ea)
- This was moved to deferred register. (7ca897a2)
- That bug was solved. (3590fb5c)
- It seems to save automatically. (06e5c5f2)
- I think it is required. (24cb4883)
- Structure blacklisting hasn't worked since 1.16.5. (5619ad7e)
- Remove a todo. (63dea046)
saveToItemis responsible, notMinecraft. (a473cce1)- Some notes for the future. (f7df7cf0)
- Continue removing ConfigManager access: comparator power. (b9c1045d)
- Begin migrating configuration to API. (ac3edd25)
- Move Minecraft mixin to client package. (a917bd4f)
- Properly implement break disabling. (2e60b7f8)
- Update the API implementation. (38f1e31b)
- Remove tileId and openers when cloning Lootr chests. (10e9e6b1)
- Work on future-proofing the Lootr API. (092952cd)
- Potentially resolve the container size issue with Bumblezone. (5b332234)
- Fix #319: implement conversion tags for Forge. (64c489a6)
- Remove additional accidental parenthesis. (523d59dd)
- Configurable styles for decay, refresh and breaking messages. (#284) (cf90130c)
- Fix #292: Minecart break messages. (4eca9c02)
- Reinstate the generated chunk tracker. (c307ccb5)
- Potentially better handling for #313. (906ada72)
- New Crowdin updates (#399) (ece619c5)
- Merge pull request #387 from LootrMinecraft/l10n_1.20.4 (39a97d71)
- New translations en_us.json (Spanish, Mexico) (a76e4bd1)
- Merge pull request #380 from LootrMinecraft/l10n_1.20.4 (3b592862)
- New translations en_us.json (Spanish, Mexico) (aadfe5a7)
- Merge pull request #375 from LootrMinecraft/l10n_1.20.4 (0786429c)
- New translations en_us.json (Spanish) (fb6068ee)
- New translations en_us.json (Spanish) (9d3d14f2)
- New translations en_us.json (Spanish) (f10db06e)
- Merge pull request #361 from LootrMinecraft/l10n_1.20.4 (74f2f611)
- New translations en_us.json (Korean) (22910c33)
- Merge pull request #345 from LootrMinecraft/l10n_1.20.4 (31bb6125)
- New translations en_us.json (Korean) (21299a6f)
- Merge pull request #336 from LootrMinecraft/l10n_1.20.4 (aacbfbf9)
- New translations en_us.json (Japanese) (3336f1bf)
- New translations en_us.json (Japanese) (d1d83287)
- Don't store
tileIdwhen saving structures. (f902e640)
This mod was made possible by Patreon support from players like you. Thank you!
- Daniel Rydin
- ChosenArchitect
- Graham Hughes
- fowltief
- LyrenF
- Aranai Ra
- SeriousCreeper

