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Lootr datapack structures compatibility

Makes it so that Lootr works with most storages present inside structures from datapacks.

Mod created by : Mythman
Order by : Me

Originally this mod was made as a way to enjoy the Cobbleverse modpack in multiplayer.


In order to work
:

Please make sure you have Lootr installed.


Features

Server-side per-player loot for supported containers in managed structure areas.
Automatic support for naturally generated structures from known Cobbleverse-related namespaces.
`/place structure` support, so manually placed test structures are marked and handled by the loot system.
Per-player orange/yellow unclaimed-loot particles above nearby containers that the player has not looted yet.
FTB Chunks interaction checks, so claims and protected areas are respected.
Vanilla barrel support.
Vanilla single chest support.
Vanilla double chest support, using one shared 54-slot loot source for both halves.
Vanilla trapped chest support.
Cobblemon gilded chest support for raw Cobblemon gilded chest variants.
Cobblefurnies cabinet, drawer, nightstand, fridge, and freezer support.
Sophisticated Storage barrel, chest, and limited barrel support.
Persistent server-side storage for loot templates, player container states, and `/place structure` areas.
Supported Cobblemon Gilded Chests
`cobblemon:gilded\_chest`
`cobblemon:green\_gilded\_chest`
`cobblemon:blue\_gilded\_chest`
`cobblemon:white\_gilded\_chest`
`cobblemon:yellow\_gilded\_chest`
`cobblemon:pink\_gilded\_chest`
`cobblemon:black\_gilded\_chest`
The mod intentionally targets raw Cobblemon gilded chests. Lootrmon can still handle its own `lootrmon:gilded\_chest` replacement behavior separately.

The Lootr datapack structures compatibility Team

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