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LootGame Solver

A client-side GTNH mod that automates and provides 3D visual hints for LootGames minigames (Minesweeper, Sudoku, and Game of Light). Features full auto-solving, in-world 3D holograms.
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lootgamesolver-2.0.1-hotfix.jar

File namelootgamesolver-2.0.1-hotfix.jar
Uploader
KyroXovaKyroXova
Uploaded
Oct 25, 2026
Downloads
20
Size
2.8 MB
Mod Loaders
Forge
File ID
9318615
Type
R
Release
Supported game versions
  • 1.7.10

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lootgamesolver-1654587:9318615")

Learn more about Curse Maven

What's new

LootGameSolver 2.0.1-hotfix (Minecraft 1.7.10 / Forge 10.13.4.1614)

Performance & Client Optimizations

  • Smart Dormant Polling: Reduced background detection polling rate when dormant (standing outside minigames) from 10 ticks down to 20 ticks (1s) to eliminate unnecessary CPU cycles.
  • Cache Invalidation: Added instant cache invalidation upon player block interactions and toggle keybind presses (Auto-Solve / Overlay), ensuring the solver reacts instantly without stale board cache.
  • Reflection Caching: Cached Pos2i constructor reflection inside the bridge to remove repetitive reflective method lookups during board scanning.

Auto-Solver & Movement Improvements

  • Reach Assistance: Tuned auto-walk and flight velocity assist when navigating toward target blocks further than 4.2 blocks away.
  • Click Calculation: Optimized sequential click logic (calculateClicksNeeded) for Sudoku cell value cycling.

Fixes & Compatibility

  • Hologram Rendering: Render state and overlay stability fixes across active minigame stages.

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