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Lootables

API for creating featureful loot rewards that go beyond item drops, and can be provided randomly or via loot box choice mechanics.

File Details

lootables-0.2.0+1.21.1+neoforge

  • B
  • Dec 23, 2025
  • 674.95 KB
  • 698
  • 1.21.1+1
  • NeoForge

File Name

lootables-0.2.0+1.21.1+neoforge.jar

Supported Versions

  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:lootables-1144308:7370539"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Additions

  • Multiloader now! Fabric and Neoforge 1.21.1 currently supported.
  • new command lootable pool. Runs the command provided with op level 2
    • Add a desc to your lootable pools that use this, otherwise the players won't know what the command does!
  • New resetKey methods in LootablsApi. These reset a specific IdKey, allowing player(s) to start rolling tables keyed to that id again.
  • Added LootablesDataProvider for generating Lootables data with datagen
    • This is currently untested! If you have any issues with it before I have a chance to get testing done myself, let me know and I'll get a patch out.

Changes

  • the lootables command now has a keyed option, allowing for command-built keyed tables
    • Keyed tables can only be rolled by specific players a certain number of times
  • LootablesData has been made internal, as it should have been

Fixes

  • Don't "offer" empty choice pools to a player (which resulted in a blank screen with no way to make a choice)