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Loot Piles

This project is an lootchest, with cooldown, with config files for any group of itens with any weight

File Details

Loot Piles

  • R
  • Jun 27, 2026
  • 61.33 KB
  • 6
  • 1.21.1
  • NeoForge

File Name

lootpiles-1.0.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:loot-piles-1589182:8330551"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Loot Piles 1.0.1

Added

  • Unified per-tier JSON configuration at config/lootpiles/scrap_piles/ combining cooldown, guaranteed metal_scrap drops, roll counts, and weighted loot entries
  • Guaranteed metal_scrap drop on every valid pile search (scrapDrop min/max per tier)
  • Dynamic config reload from disk on each interaction (no restart required)
  • Automatic default file generation from bundled templates on first run
  • Legacy config migration with .bak backup when old formats are detected
  • Cooldown cleanup when a scrap pile is broken (onRemove)

Changed

  • Loot and cooldown settings moved from server TOML and vanilla loot tables into editable tier JSON files
  • Cooldown duration is now read from the "cooldown" field in each tier JSON (seconds)
  • Bonus loot uses weighted entry selection instead of vanilla loot tables

Removed

  • lootpiles-server.toml server cooldown config
  • Runtime dependency on vanilla LootTable / datapack loot for player-editable drops
  • Ambient dripstone / block particles on active piles