Loot Case 2.3.0
Curse Maven Snippet
What's new
New Case UI
- Brand new GUI design (380x360) with custom textures for both closed and open states.
- Closed case gently bobs up and down; right-click shakes it with sound effects (random animal + bundle sounds) to simulate movement inside.
- Click to open, with a short delay between the click sound and the "opening" sound.
Integrated List + Roulette
- Opening the case shows an item list by rarity with a fade/slide-in animation.
- Pressing Open x1/x2/x5 replaces the list with a spinning roulette that lands on the real results, followed by a results grid with tooltips.
Visual Overhaul
- Fisheye/arc scaling on the roulette (center item larger, shrinks toward the edges).
- Increased item spacing, thinner center marker line, and pixel-perfect centering on the winning item.
- All rows now stop simultaneously (per-row independent stopping was tested and reverted — felt disorienting).
- Dynamic vertical centering based on number of rows.
- New rarity reveal effects on stop: Epic (pulsing purple border + particles), Legendary (gold flash + star particles), Mythic (heartbeat red border + fire particles + screen shake).
- Custom texture support for particles/glows, with procedural fallback.
New Sounds
- Shake sound (animal + bundle), open sound, per-tick roulette clicks (slowing down), rarity-based celebration sounds (level up / chime / fireworks), chest-open sound, UI click sounds.
Navigation
- Draggable scrollbar + mouse wheel scroll on the item list.
- Collapsible rarity sections (just added) to reduce scrolling, with a rotating arrow indicator colored per rarity.
This mod has no additional files

