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Loot Cases

Loot Cases adds three dynamic loot case types — Weapons, Tools, and Armor — that automatically scan all loaded mods to populate their item pools. Open cases in x1, x2, or x5 mode and discover items across five rarity tiers.
Each case shows all available items organized by rarity: Normal (50%), Rare (30%), Epic (14%), Legendary (5%) and Mythic (1%)

Each case shows all available items organized by rarity: Normal (50%), Rare (30%), Epic (14%), Legendary (5%) and Mythic (1%)

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Description

Loot Cases is a dynamic loot case system for Minecraft 1.20.1 (Forge) that automatically scans all loaded mods to populate its item pools — no configuration needed.

Three case types:

  • Weapons Case — swords, bows, crossbows, and guns from any loaded mod
  • Tools Case — pickaxes, axes, shovels, hoes, and utility tools
  • Armor Case — helmets, chestplates, leggings, and boots from any mod

Five rarity tiers:

  • Normal, Rare, Epic, Legendary, and Mythic
  • Each tier is color-coded and visually distinct
  • Mythic drops trigger a special fireworks celebration

Compatible with most mods. Some items may not be detected if they use non-standard implementations. Additionally, some modded items may appear in unexpected rarity tiers — this is because Loot Cases reads the rarity assigned by the original mod author, so if a mod defines a powerful item as Common, it will appear as such.

 

Loot Cases — hotbar view
Weapon, Tool and Armor cases as they appear in the hotbar.

 

Loot Cases in-game
Weapon, Tool and Armor cases as they appear in the world.

 

Tools Case — all rarity tiers
Each case shows all available items organized by rarity: Normal (50%), Rare (30%), Epic (14%), Legendary (5%) and Mythic (1%).

The Loot Cases Team

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