Protects the player during login and dimension change/respawn teleport from any harm.
- Timeout how long to protect
- Distance the player moves till the protection ends
The mod is only required on the serverside. Can be used on client side aswell for the single-players integrated server.
If you enjoy this mod consider supporting the development, any support is greatly appreciated.
The development is an unpaid free-time activity, so any support helps being able to spend more time on it.
You can support me on Patreon, by using the bisect server code above or just spreading the word around.
plz 1.18.2 fabric <3
In reply to SpigotDE:
updated
In reply to someaddon:
WOW <3 This was superfast
In reply to someaddon:
I need to know, did it already work on 1.18.2 and all that had to be changed was a single number in the fabricmod.json file?
How do I configure this?
When I join the server I take the fall damage anyway!
In reply to Luduaver:
its not anti fall damage mod xd
In reply to MrAnirs:
staring at the linked showcase video in the description of the mod showing someone not taking fall damage upon logging in
1.18 forge plaseeeeeeeeeeeeeeeee
In reply to dezoware:
1.18 forge is up since 4.12. Try hard and maybe you'll find the downloads button :)
Would it be possible to have this mod protect players when loading a resource pack?
My server requires a resource pack, and I'd like for players to be protected whilst loading it.
In reply to Strideyyy:
it protects them serverside while logging in , reloading a resourcepack is fully client side and the server should not respond to such events, as one could just fake it and be immune to all damage forever then.
Do you by chance know of what mod might conflict with this in Mineshafts & Monsters? I've already disabled Adaptive's OptimizedLogins and have even tried setting the the time to 2000...
In reply to FatheredPuma81:
might want to increase the distance aswell, its timout or distance moved(mobs can move you around when hitting)
I'm using the 1.16 version, but it doesn't seem to be working. I've set the timeout to 3 minutes, and while players are loading in (some of them take 1-2 minutes), they're still able to be hurt and killed by mobs.
In reply to valeblackwood:
it is either the timeout or the amount of blocks moved which remove the protection, those players probably got moved around too much. If you want to debug it you can turn on the log output to see when the protection gets removed
Is there an alternative for spigot ?
Does this protect you while you're changing dimensions too? If not could this be an added feature for 1.16.5? I'm having some people die to things in my modpack while they're changing dimensions
In reply to lldrmilkcowll:
no it doesnt, would be possible to add though
1.12.2? :c
I know it has nothing to do with it, but a question. You could optimize other mods that are very used but that have not been updated for years, such as the decocraft that generates a huge lag (the drawers and some other many things). I don't know if you can or would you bother, I think it would be very useful :s
ps: Thanks for the mods, especially the Performant and Dynamic View mod !!!
Can you mark the current release as compatible for 1.16.5? It works but needs to be added on curseforge.