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Lodged

Recover arrows from struck entities, take arrows out of your own body and more!

File Details

lodged-1.2.0.jar

  • R
  • Jun 19, 2026
  • 271.44 KB
  • 35
  • 1.21.1
  • NeoForge

File Name

lodged-1.2.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:lodged-1577929:8277563"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

New

  • Added configurable leg-shot Slowness
  • Players hit in the legs by arrows can now receive Slowness
  • Added new config options for leg-shot Slowness
  • Enable or disable leg-shot Slowness
  • Adjust how long the Slowness effect lasts
  • Adjust the Slowness level
  • Added data-driven blood colors
  • Mobs can now have custom blood colors through JSON files
  • Blood colours support entity IDs and entity type tags
  • Added default purple blood for endermen, endermites, shulkers, and the Ender Dragon
  • Added default green blood for spiders and cave spiders
  • Added default teal blood for wardens
  • Added Simple Blood compatibility
  • Lodged blood drops can now spawn matching Simple Blood ground decals when Simple Blood is installed
  • Simple Blood decals use the same data-driven blood color as Lodged particles

Updated

  • Improved blood particle configuration
  • Lodged blood particles can now be disabled globally
  • The setting applies to in-world bleeding, bleeding bursts, and inventory blood visuals
  • Simple Blood compat decals can be disabled separately from Lodged blood particles
  • Added config options for Simple Blood decal chance and scale tuning
  • Improved blood particle tinting
  • Blood particle textures now tint more cleanly
  • Default blood colors were brightened for better visibility
  • Updated bleeding immunity defaults
  • Skeletons no longer bleed by default
  • Golems, slimes, magma cubes, blazes, breezes, guardians, skeletons, and armour stands are bleeding-immune by default
  • Bleeding immunity remains configurable through the lodged:bleeding_immune entity type tag