File Details
lodged-1.1.0.jar
- R
- Jun 18, 2026
- 255.87 KB
- 17
- 1.21.1
- NeoForge
File Name
lodged-1.1.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
New
- Added a new "Dizziness" effect
- Players can become dizzy when too many arrows are lodged in them.
- Includes new client-side visual effects to make the effect feel more immersive and give you a reason to remove the arrows now!
- Added new config options for dizziness
- Adjust how many lodged arrows are required before dizziness can trigger.
- Adjust how long the dizziness effect lasts.
Updated
- Lodged now supports multiple wounds instead of tracking only one.
- Bleeding can now come from multiple lodged-arrow wounds.
- Bleeding particles now spawn from all active wounds.
- Existing old wound data is still supported.
- Improved arrow hit tracing on player models.
- Arrows should now attach to the player model more accurately.
- Improved handling for model scale, hit direction, trace padding, and placement accuracy.

