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Lobby, Fishing and Mining Dimension

Provides a lobby, fishing and optimized mining dimension for you and your friends.
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lobby_1.18.1-2.0.0.jar

File namelobby_1.18.1-2.0.0.jar
Uploader
KaworruKaworru
Uploaded
Feb 7, 2022
Downloads
493
Size
206.6 KB
Mod Loaders
Forge
File ID
3639496
Type
A
Alpha
Supported game versions
  • 1.18.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lobby-567798:3639496")

Learn more about Curse Maven

What's new

# Changelog for Bo's Lobby

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [Git Hub History][history] instead.

### 2022.02.07

- Released 2.0.0 alpha version for testing. Use it on your own risk.
- Added option to transfer player directly to spawn after login.
- Added finishing base structure.
- Added new lobby base structure.
- Adjusted spawn points and setup scripts.

### 2022.02.06

- Added command cool down for teleport to avoid server spam.
- Move text to translatable component to support other languages.
- Improved logging for dimension manager to get a list of all possible dimension in the log for easier troubleshooting of reported issue like #4.

### 2022.01.30

- Replaced custom dimension teleporter with built-in version to avoid errors with other mods which are using mixin's and not consider the custom teleporter.

### 2022.01.26

- Adding additional checks to reset game type from lobby dimension.
- Added builder list to provide automatically creative mod for specific users.
- Added removing spawner options to save additional resource for mining dimension.
- Fixed integrated server is not detecting data pack status correctly.

### 2022.01.25

- Fixed #1 (Dangerous Beds in Default Lobby)
- Added additional configuration options to allow mob spawning, bat spawning or mining chest inside the mining dimension.
- Fixed mapping issues for local multiplayer server.

### 2022.01.24

- Added Lobby data handler to avoid duplicated entities: …
- Structure Blocks are not replacing entities, so I need to make sure that data packs are only loaded once to avoid entity spam.
- Added example image from the lobby dimension.
- First working version for testing

[history]: https://github.com/MarkusBordihn/BOs-Lobby/commits/main

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