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Lobby, Fishing and Mining Dimension

Provides a lobby, fishing and optimized mining dimension for you and your friends.

File Details

lobby_1.18.1-2.0.0.jar

  • A
  • Feb 7, 2022
  • 206.60 KB
  • 488
  • 1.18.1
  • Forge

File Name

lobby_1.18.1-2.0.0.jar

Supported Versions

  • 1.18.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lobby-567798:3639496")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

# Changelog for Bo's Lobby

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [Git Hub History][history] instead.

### 2022.02.07

- Released 2.0.0 alpha version for testing. Use it on your own risk.
- Added option to transfer player directly to spawn after login.
- Added finishing base structure.
- Added new lobby base structure.
- Adjusted spawn points and setup scripts.

### 2022.02.06

- Added command cool down for teleport to avoid server spam.
- Move text to translatable component to support other languages.
- Improved logging for dimension manager to get a list of all possible dimension in the log for easier troubleshooting of reported issue like #4.

### 2022.01.30

- Replaced custom dimension teleporter with built-in version to avoid errors with other mods which are using mixin's and not consider the custom teleporter.

### 2022.01.26

- Adding additional checks to reset game type from lobby dimension.
- Added builder list to provide automatically creative mod for specific users.
- Added removing spawner options to save additional resource for mining dimension.
- Fixed integrated server is not detecting data pack status correctly.

### 2022.01.25

- Fixed #1 (Dangerous Beds in Default Lobby)
- Added additional configuration options to allow mob spawning, bat spawning or mining chest inside the mining dimension.
- Fixed mapping issues for local multiplayer server.

### 2022.01.24

- Added Lobby data handler to avoid duplicated entities: …
- Structure Blocks are not replacing entities, so I need to make sure that data packs are only loaded once to avoid entity spam.
- Added example image from the lobby dimension.
- First working version for testing

[history]: https://github.com/MarkusBordihn/BOs-Lobby/commits/main