Legendary Monsters Addons-0.4 1.21.1.jar
Curse Maven Snippet
What's new
1. 配置文件可调幻影匕首水平追踪强度乘数(与垂直追踪强度乘数一样,默认数值为2.0即原版的二倍)
Added a configurable horizontal tracking strength multiplier for the Phantom Dagger (same as the vertical tracking strength multiplier; the default value is 2.0, which equals twice the original).
2. 配置文件可调幻影匕首追踪阶段持续时长
The config now allows adjusting the duration of the Phantom Dagger’s tracking phase.
3. 配置文件可调整幻影匕首是否命中后为发射者回血,默认开启
Added a config option to enable or disable healing the shooter when the Phantom Dagger hits a target. It is enabled by default.
4. 配置文件可调幻影匕首命中后回血量
The config now allows adjusting the amount of health restored to the shooter when the Phantom Dagger hits a target.
5. 自动追踪模式下幻影匕首可以主动寻找附近下一个敌人
In auto‑target mode, the Phantom Dagger can now actively search for a nearby next enemy after hitting its current target.
6. 自动追踪匕首现在排除创造/观察者模式玩家和同盟实体
The auto‑targeting Phantom Dagger now excludes players in Creative or Spectator mode as well as allied entities.
7. 以上对幻影匕首的修改对堕落圣骑不生效
These modifications to the Phantom Dagger do not apply to the Possessed Paladin.
8. 修复了幻影匕首有时无法应用碎魂效果的bug
Fixed a bug where the Phantom Dagger occasionally failed to apply the Soul Fracture effect.
9. 玩家召唤的幻影匕首在击中和击杀敌人后有特效
The Phantom Dagger summoned by the player now has visual effects(from Legendary Monsters) upon hitting and killing an enemy.
10. 配置文件里可以分别调整自动追踪模式和视线追踪模式召唤幻影匕首的数量
The config now allows adjusting the number of Phantom Daggers summoned separately for auto‑target mode and ray‑target mode.
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