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Living Horizon

See mobs and players on the far terrain of Voxy and Distant Horizons, drawn the optimized way. Works on vanilla too: keep render and simulation distance minimal and the horizon stays alive.
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Living Horizon 0.8.0 (Forge 26.1.2)

File namelivinghorizon-0.8.0+mc26.1.2-forge.jar
Uploader
clixmodsclixmods
Uploaded
Oct 18, 2026
Downloads
7
Size
693.8 KB
Mod Loaders
Forge
File ID
9249983
Type
A
Alpha
Supported game versions
  • 26.1.2

Curse Maven Snippet

Forge

implementation "curse.maven:living-horizon-1730768:9249983"

Learn more about Curse Maven

What's new

New

  • Simplified Players setting — keeps distant players as full models while distant mobs still turn into flat pictures far away.
  • 12 new languages — German, Spanish, Italian, Brazilian Portuguese, Polish, Turkish, Russian, Ukrainian, Simplified and Traditional Chinese, Japanese and Korean.
  • Settings in Sodium's menu — Living Horizon's settings also appear in Sodium's Video Settings, on pages of their own (Sodium 0.8 and newer).
  • Offline players keep their mount — players who logged off on a horse, a boat or a happy ghast keep riding it around where they left.
  • Video memory settings — the Simplified Entities... screen shows how much video memory the pictures of mobs and players use, and Mob Picture Memory and Player Picture Memory set a limit for each.

Improved

  • Clearer settings — every setting has a clearer name and description, in the style of Minecraft's own options, and distance sliders use the full width.
  • Offline players — players who logged off walk a small loop around where they left, and turn into flat pictures far away like online players, whether standing, sitting, lying down or in bed.
  • Riders — far away, a player riding a horse, a boat, a minecart or anything else becomes one flat picture with their mount, which is much lighter than two full models.
  • Large crowds of players — with more than about a hundred distant players, the extra ones now turn into flat pictures too instead of staying full models.

Fixed

  • Mobs showing through hills after resizing the window — distant mobs no longer show through hills, Voxy's and Distant Horizons' included, after the game window changes size.
  • Players and slimes vanishing with Distant Horizons — distant players, offline players and slimes no longer disappear under Distant Horizons' terrain (Minecraft 26.1 and newer).
  • Distant Horizons' terrain cutting into mobs — Distant Horizons' terrain no longer cuts into mobs and players standing in front of it (Minecraft 26.1 and newer).
  • Distant mobs blinking while walking — with view bobbing on, distant mobs no longer blink and Distant Horizons' terrain no longer flickers in front of them at every step (Minecraft 26.1 and newer).

Full release on GitHub

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