Living Doodles 1.0.1
Curse Maven Snippet
What's new
Small fixes and polish: a traced page no longer wipes your unfinished drawing, a doodle holds still while its card is open, and doodles find their feet after a portal.
Performance
- Jobs far from home: a doodle's jobs never load land just to look round its spot; one far from its spot (as after a portal) had the server load and even generate the chunks there over and over.
Fixed
- Tracing a page: bringing a page traced from your other hand to life no longer wipes the unfinished drawing kept in the sketchbook, and neither does clearing the traced copy.
- Its card stays open: a doodle stands still and looks at you while you have its card open; one that was wandering or at work used to walk off and close the card on you.
- Through a portal: a doodle told to stay or wander that goes through a portal (or is sent to another dimension by a command) takes its spot where it arrives, and the light it gave in the world it left goes out at once; it used to set off towards the coordinates of its old spot.
- Undo and redo keys: on Minecraft 26.3, Ctrl+Z and Ctrl+Y in the sketchbook follow your keyboard layout as the game's own shortcuts do (on a German keyboard they were swapped), and on a Mac they are Cmd+Z and Cmd+Y on 26.2 and 26.3, as on 1.21.1.
Compatibility
- The same Minecraft versions as 1.0.0: 1.21.1, 26.2 and 26.3 (NeoForge).
- On 26.3 it runs on NeoForge's stable builds too (checked on 26.3.0.101).
This mod has no additional files

