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Live Villages

Turn villages into persistent, growing, and self-directed settlements with trade, staged construction, working professions, trade routes, bakeries, harbors, guards, and real needs.
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live-villages-1.0.1.jar

File namelive-villages-1.0.1.jar
Uploader
rhelwigrhelwig
Uploaded
Aug 7, 2026
Downloads
23
Size
1.7 MB
Mod Loaders
Fabric
File ID
8593934
Type
R
Release
Supported game versions
  • 26.1.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:live-villages-1579018:8593934"

Learn more about Curse Maven

What's new

What’s new

  • Settlements now learn and use a wider range of lighting as they grow, including tier-aware lights for interiors, storefronts, farms, roads, docks, and guard spaces.
  • Scribes can preserve discoveries such as Glow Berries, Shroomlights, and Froglights and gradually share them along supported trade routes.
  • Eligible farms can gain Jack o’Lantern corner lights, docks can gain Sea Lanterns, and Roadwrights can add properly spaced roadside lights.
  • Structure lighting choices are saved when construction begins, so an unfinished building does not unexpectedly change design midway through the job.

Construction and settlement fixes

  • Emergency/simple housing and larger autonomous housing shelters are now built progressively instead of appearing instantly.
  • Structures can build dirt foundations across modest slopes, while still rejecting sites with deep unsupported gaps.
  • Build previews, construction material accounting, and support checks have been improved for the new lighting and foundation plans.
  • Settlement deletion now cleans up its routes, construction records, assignments, homes, Scribe knowledge, and other dependent saved data more completely.
  • Background village discovery no longer loads or generates chunks merely to inspect them.

Balance, reliability, and performance

  • Beekeepers only produce hive goods after a real successful harvest.
  • Loaded villager observation and several short-lived simulation caches are now more tightly bounded.
  • Negative-coordinate region calculations and extreme support-score calculations have been corrected.
  • Trade Board values and material handling now recognize the expanded lighting resources and finished fixtures.

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