LittleTiles

#BuildItYourself

File Details

LittleTiles_v1.5.0-pre123_mc1.12.2.jar

  • B
  • Jan 23, 2019
  • 1.29 MB
  • 705
  • 1.12.2

File Name

LittleTiles_v1.5.0-pre123_mc1.12.2.jar

Supported Versions

  • 1.12.2

Added support for all types of dyes
Added diagnose gui for animations when right clicking with wrench
Added RGB color tooltip to item
Added StructureRelative, StructureAbsolute
Reworked doors
* Reworked door axis
* Added grid selector for axis
* Reworked animation entity (rework center point)
* Added EntityAnimationController, DoorController
* Renamed Door to AxisDoor
* Added different types of AxisDoor (orientated and fixed)
* lt-open command can now activate animations
Added Advanced Door
* multiple transformations
* timeline to configure animation
Added recipe displaying structure name (suggested by Kiro)
Recreated structure selection gui
* United Recipe and Advanced Recipe gui
* Added new structure viewer
* Redesigned GuiTileViewer
Added configure gui for AdvancedRecipe (change grid and placement mode)
Added ability to hold down arrow keys to move marked position faster
Changed selection for advanced recipe to left and right click
Convert blocks to vanilla blocks if possible when placing
Changed way to open configure gui for AdvancedRecipe, Hammer, Paint Brush and Chisel to 'C'
Small threaded rendering enhancements
Minor ladder calculation tweaks
Enhanced structure gui (translated names, better organized)
Enhanced chisel and advanced recipe background renderer
Update to creativecore world changes (Animation now uses CreativeWorld)
Removed exception log in import gui
Fixed crash when loading animations while ticking
Fixed not spawning particles during animation
Fixed rare itemstack crash
Fixed not being able to interact with animated doors
Fixed animations not disappearing on client side under certain circumstances
Fixed not despawning animations when unloading world
Fixed animation pushing other entities when setting initial position
Fixed being able to create a structure with no tiles
Fixed several placing issues (especially from single tiles)
Fixed animation not being centered in preview
Fixed animation start transformation
Fixed combining structure tiles incorrectly
Fixed door issue when there is something in the way not dropping (animation stayed on client side)
Fixed transparency setting possibly not working consistently
Fixed crash when using bed
Fixed axis door grid glitches
Fixed GuiTileViewer crash
Fixed LittleTilePos equals method
Fixed sneaking can cause the player to glitch through the moving door
Fixed little inaccuracy in ILittleTileTE getState
Fixed beds still working even though they are disabled
Fixed checking for collision when placing a block even if its not necessary
Fixed not being able to use advanced recipe in the second slot of the workbench
Fixed converting structure tile to vanilla
Fixed crash with minecolonies pathfinding
Fixed issue with door axis when rotating structure when the door is a child
Fixed crash when using mark mode for chisel
Fixed using wrench to convert tile to block causing weird glitches
Fixed incorrect structure bounding box and chair sit position in certain cases
Fixed sliding to placing sound being at start position