This mods add liquid versions of the following blocks:
- Dirt (also coarse and podzol)
- Stone (also granite, andesite and diorite)
- Sandstone (also red) *As of 1.1
- Sand (also red) *As of 1.1
- Soulsand and Netherrack *As of 1.1
- Clay *as of 1.2
- Terracotta and Stained Terracotta (all colors/colours) *as of 1.2
- Concrete (all colors/colours) *as of 1.3
- Gravel *as of 1.4
- Glowstone *as of 1.4
- Magma block *as of 1.4
Just craft the bucket of the fluid, place it down and watch as it solidifies after the specified time in the config. (200 ticks by default)
It's recommended to use JEI to see the recipes.
That's pretty much it. It's liquid blocks that you can use like cement to fill in areas.
This mod is highly inspired by the mod Liquid Dirt which I loved playing with.
I see this as a spiritual successor to the mod.
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Pretty sick mod. Definitely could be useful in terms of world-building.
When I Craft The Liquid Dirt Bucket The Ingredients (Dirt / Water Bucket) Are Not Consumed).
Hello,
For some reason the combination doesn't work at all. I'm on 1.16.5. What should i do?
Good mod, but 4 now all buckets w/ liquid blocks don't spend water bucket & blocks for craft.
In reply to ZyaTheCuteInfestor:
Which version?
In reply to Mrbysco:
1.16.5
but why?
ROFL how about you make bed rock liquid? it perfect for trolling XD
pour it into someone home and watch them try to break it !!!
ill take obsidian as alternative ^^
To tack onto Nonsanity's comment:
A limited blocks feature would be really sweet, and make this vanilla friendly. I like the idea of 'filling' the bucket with material, especially with compressed blocks, though I might have it double the amount or something. Like it just adds to the 'durability' of the item, not sure how it'd work with the placed block.
Make it configurable, and this would be BEAST. (That way modpack makers could allow compressed blocks themselves.)
To extend that - multi-material blocks would be really cool. Like a liquid that has a chance to drop dirt, coarse dirt, or gravel? All the kinds of dirt? Stone variants? Etc. Maybe depending on what you fill it with?
Another thought I had to limit resource generation was to just not drop any liquid-generated blocks when broken; or have a really low chance; something to discourage using it just to farm resources.
Temporary blocks would be another way to do that. Not sure on the utility, though.
Another really cool optional feature I think would be great - to turn off the natural curing of blocks, and add a 'catalyst' adjacent block/liquid to cure them instead. So like you could configure it to need water next to the liquid, just like with lava? Or you could have it catalyze on contact with... I dunno. Dirt. Iron. Redstone.
Even something weird that catalyzes on sky access, so you have to cover it up. Or contact with air, even? So you have to put it underwater or something. Just interesting variations/options.
Or something that gives different materials based on where contact is made, as with lava.
Interesting mod, mainly the magma fluid, because the magma can flow in real too. But could you add to this mod a version of milk can flow too? Like the water and with water's speed, just the milk. I mean the milk as placeable fluid could be good. From the milk filled bucket need a recipe to make it as a placeable milk fluid item, similar bucked with filled milk item like the original bucket with milk inside. I don't really know other fluids' recipe in this mod, then it could be similar, or from 2 milk bucket in the crafting table next to each other shape could be the version of placeavle milk fluid. Ok? Thank you.
In reply to Forge_User_26418932:
So then? I waited some weeks already, please answer to my previous comment! Thank you.
In reply to Forge_User_26418932:
I'm sorry about the late response.
Sure I could add liquid milk to the liquid blocks mod but would it fit the mod? As the mod is about liquid blocks and there's no milk block.
In reply to Mrbysco:
We already talked about it in PM, there i answered you for everything. Let's continue it in PM, where i am waiting to your answers, when i need answers.
Suggestion for balancing: Optionally limiting the number of blocks. Without any upper limit to the number of blocks a bucket will make, it can throw off the balance for any mod pack that cares about resource acquisition.
I can think of multiple ways of handling this. One is to require a number of blocks to be used to craft the bucket that the bucket will then be able to create. This could be done by crafting the bucket as usual, and then crafting the filled bucket with one or more of the same block to increase the fluid's output. So the initial craft would put a limit of one block on the bucket. Crafting it with one more of that block would increase the limit to two. Crafting it with eight of the block instead (a full crafting table) would set the limit to nine. (Bonus points to use the compressed blocks some mods add to reduce the crafting needed for high-limit buckets.)
Another way would be to use RF. Have the regular bucket act like a battery with an RF-per-block conversion rate for each bucket type. That way you make one bucket and then charge it with RF to increase its block limit. This would provide a path to take RF and turn it into blocks, something that almost no mods provide.
Listen everyone, this is by far one of the most God sends of Mods ever. I love it to death already. The mods I added can wreck my terrain and I had no way of fixing it. Now I can fill those holes with dirt, gravel, sand, ores, etc. Just plain amazing,.
To start I must say I love this mod, I always use to have the Liquid Dirt mod, especially since I use to play with the person who made it.
I guess just as a careful warning, sometimes the liquid gets out of hand. I made the mistake of rolling a bucket of Liquid Clay down the side of a ProjectRed volcano, and after about 2 minutes it had become a rolling wave of clay, threatening to swallow out my whole land, thankfully I keep lots of backups just in case something goes awry.
In reply to evelinazephyr:
How much of this is configurable?
Here, have a video. I love this mod but its just a smidge borked. :P
In reply to WanderingSoulofTime: