Link15's Hunger Overhauled reworks the hunger system to make it more immersive and impactful in survival gameplay.
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Saturation ≥ 3 grants Resistance I, giving a defensive edge to players who stay well-fed.
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Full Hunger (≥ 20) activates Regeneration, rewarding optimal food management.
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Low Hunger (≤ 6) triggers Slowness I, increasing the risk of neglecting your diet.
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Every food item eaten grants 2 XP, a small but logical reward that ties nourishment to progression.
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Hunger slowly drains over time, even without action, making food a constant priority.
This mod encourages consistent food use, turning hunger into a meaningful survival mechanic instead of just a background system.
Description made by ChatGPT 4o

