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Liminality: The Backrooms

Get lost in the infinite yellow madness.

File Details

backrooms-1.1.0.jar

  • R
  • Dec 7, 2025
  • 5.80 MB
  • 268
  • 1.21.1
  • NeoForge

File Name

backrooms-1.0.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:liminality-the-backrooms-1396116:7304300"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

v1.1.0 - The Entity & Safe Rooms Update

This update introduces a major overhaul to the Entity and refines the Safe Room mechanics.

New features:

  • Entity Animation Overhaul: Implemented fluid GeckoLib animations for Idle, Walk, Stalk, Rush, Grab, Swallow, and Kills.
  • New Audio: Added terrifying chasing screams and jumpscare sounds.
  • Cinematic Death: Added a camera-locking mechanic during the Bacteria's kill sequence for maximum immersion. (although not fully working)
  • Safe Rooms: Now generate safe rooms with Oak Doors and Chests that contain Almond Water.

Fixes & Improvements:

  • AI Pathfinding: Fixed an issue where the Entity would get stuck in walls. It should now navigate the maze effectively.
  • Generation: Removed buttons from Safe Room doors (they now open manually).
  • Stability: Various backend fixes to entity logic and generation.