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Lightman's Currency X FTB Chunks

Paid FTB Chunks claims and upkeep via Lightman's Currency — with land/build chunk types and pending protection changes.
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LC FTB Hook

LC FTB Hook connects Lightman's Currency with FTB Chunks and FTB Teams. Territory becomes part of your server economy — claims cost money, protections and force-loaded chunks require recurring upkeep, and teams manage everything through the familiar FTB menus.


Features

Paid chunk claims

  • Claiming a chunk withdraws money from the player's personal bank account (solo play) or the linked LC team account (parties).
  • Bulk claims on the chunk map are supported.
  • Configurable free chunks: the first N claims per team/player are free to claim and exempt from protection upkeep.
  • Unclaim refunds: a configurable percentage of the claim price is refunded when unclaiming.
  • Bulk actions show a single chat summary (count, amount spent/refunded, refund percentage).

Recurring upkeep

Every upkeep period, teams and solo players pay for:

  • Protection settings (mob griefing, explosions, PvP, block interact/edit, entity interact)
  • Force-loaded chunks (force-loading itself is free; upkeep is charged per loaded chunk)

If the account cannot afford upkeep:

  • All protections reset to the cheapest settings
  • Protection changes are locked until the balance is sufficient again
  • A chat message notifies the team

When upkeep succeeds, a summary is shown with a clickable "[See more]" link for a full breakdown.

Pending changes

Protection and force-load toggles do not apply immediately. They are queued until the next upkeep cycle:

  • The UI shows pending values (e.g. → Allies pending)
  • Clicking the same setting again cancels the pending change
  • Force-load: clicking load while unload is pending cancels the unload (and vice versa)
  • Changes only commit if the team can afford the new upkeep total at settlement time

Land chunks vs. build chunks

Each claimed chunk is either a build chunk (default) or a land chunk (state territory):

Build chunk Land chunk
Protections Full FTB Chunks protection set Block interact & block edit only
Upkeep pricing Per chunk Per group of N chunks (configurable, default: 5)
Map appearance Normal opacity Reduced opacity tint
  • Alt + click or Alt + drag on the claim map to toggle build ↔ land (claimed chunks only)
  • Land and build chunks have separate protection settings in Team Properties under Build Chunk Protection and Land Chunk Protection
  • Bulk toggles show one summary message instead of spamming chat

FTB Teams ↔ Lightman's Currency sync

  • FTB parties automatically get a linked LC team bank account
  • FTB ranks map to LC roles: Owner → Owner, Officers → Admin, Members → Member
  • Only owners and officers can claim chunks or change protections on behalf of the team
  • Disbanding an FTB party while linked to an LC team requires proper party dissolution first
  • Party disband settlement: team balance and chunk refunds are distributed to members
  • Party join: personal claims are dissolved with refunds when joining a party

Claim map UI

  • Shows claim price, account balance, and force-load upkeep rate in the bottom panel
  • Protection prices are displayed next to each setting in Team Properties
  • Pending states are visually indicated in both the chunk map and settings screen

Commands

Command Description
/lc_ftb_hook upkeep_details Shows the breakdown of the most recent upkeep payment (owners & officers only for parties)

Configuration

All options are server-side in serverconfig/lc_ftb_hook-server.toml.

Option Default Description
claimPrice 100 Cost in copper units to claim one chunk
freeChunks 0 First N chunks free to claim and exempt from protection upkeep
landChunkGroupSize 5 Land chunks pay protection upkeep once per group of N chunks (rounded up)
unclaimRefundRatio 0.6 Fraction of claim price refunded on unclaim (0–1, e.g. 0.6 = 60%)
forceLoadUpkeepPrice 25 Upkeep per force-loaded chunk per period
upkeepPeriodMinutes 60 Real-time minutes between upkeep charges
mobGriefProtectionPrice 10 Upkeep add-on when mob griefing is disabled
explosionProtectionPrice 10 Upkeep add-on when explosion damage is disabled
pvpDisablePrice 5 Upkeep add-on when PvP is disabled
blockInteractProtectionPrice 15 Upkeep add-on when block interact is not public
blockEditProtectionPrice 15 Upkeep add-on when block edit is not public
entityInteractProtectionPrice 15 Upkeep add-on when entity interact is not public

Upkeep formula

Build chunks: cost = basePrice × billableBuildChunks

Land chunks: cost = basePrice × ceil(billableLandChunks / landChunkGroupSize)

Force-load: cost = forceLoadUpkeepPrice × forceLoadedChunks

Base price = sum of all active protection prices (build and land calculated separately).


Dependencies

Required:

  • NeoForge 21.1.231+
  • Minecraft 1.21.1
  • FTB Library
  • FTB Teams
  • FTB Chunks
  • Lightman's Currency

Make sure to add these as Required Dependencies on your CurseForge project so modpacks resolve them automatically.


Notes

  • Claim visibility is locked to public and cannot be changed.
  • Upkeep waits one full period after a server restart before charging again. The timer pauses while no players are online.
  • Pending protection states, protection locks, and land-chunk assignments are saved to the world.
  • Console/command-block claims bypass payment checks.

Support

Found a bug or have a suggestion? Leave a comment on CurseForge or open an issue on the project repository.

The Lightman's Currency X FTB Chunks Team

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