LightAura-Fabric-7.2.0.jar
Curse Maven Snippet
What's new
📦 LightAura v7.2.0 - Configuration System Overhaul
🔧 Config System Redesign
- Reorganized the entire configuration into structured categories:
PerformancePlayerLightingDroppedItemLightingWorldInteractionVisualDebug
- Introduced
configVersionfor tracking and auto-upgrading outdated configs.
🌟 New Config Features
Performance
- Added
maxLightSourcesto limit active dynamic lights. - Added
enablePerformanceModeto reduce feature load for low-end systems. - Configurable
performanceModeRadius.
Player Lighting
- Added fine control:
enableHandPositionLightingenableEyePositionLightinganimationBrightnessMultiplier
Dropped Item Lighting
- Added
enableDistanceScalingandminDistanceMultiplier. - New
enableItemBobbingSyncfor synced lighting with item animations.
World Interaction
- New options:
enableWaterLightingenableLavaLightingrespectLightBlockingBlocks
- Introduced block blacklist (e.g.,
bedrock,barrier, etc.).
Visual
- Added smooth transitions and flicker effects:
enableSmoothTransitionstransitionSpeedenableFlickerEffectflickerIntensity
- Optional
enableColoredLighting(experimental).
Debug
- Added advanced debug settings:
enablePerformanceMetricsshowLightPositionslogFrequency
💡 Light Items System
- Light items are now mapped with
lightItems.minecraft:item=light_level. - Added many new default light-emitting items, including:
nether_star,sculk_catalyst,glow_item_frame, and more.
- New utility methods:
addLightItem(itemId, lightLevel)removeLightItem(itemId)reloadConfig()
- Light levels are validated (range: 0–15).
🛠 Other Improvements
- Validation system for numeric config values to prevent invalid inputs.
- Auto-regeneration of outdated configs with updated comments and defaults.
- Enhanced logging when debug mode is enabled.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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