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Lifesteal Simulator

lose a heart on death, gain a heart by killing a player. Hit 0 hearts and you're permanently banned.

Lifesteal Mod

1

A lightweight, server-side permadeath mod for Minecraft 1.12.2 Forge. Every player has a heart count. Die and you lose one. Kill another player and you gain one. Reach zero hearts and you are permanently banned from the server.

How It Works

  • You die (any cause): −1 heart
  • You kill another player: +1 heart

Hearts are the only way to gain max health. Mob kills, items, and regeneration do not grant hearts. The only path to more hearts is PvP.

Features

  • Death penalty — Every death costs exactly 1 heart, regardless of cause.
  • Permadeath — When a player's hearts reach the minimum (default 0), they are permanently banned with the reason "Permadeath: ran out of hearts".
  • Live max health — The player's max health bar reflects their current heart count in real time.
  • Persistence — Heart counts are saved per player UUID and survive server restarts.
  • Server broadcast — A message is sent to all online players when someone is permabanned.

The Lifesteal Simulator Team

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