File Details
[1.16.x] v0.4.6
- R
- Feb 23, 2021
- 320.82 KB
- 311
- 1.16.5+3
File Name
libmultipart-all-0.4.6.jar
Supported Versions
- 1.16.5
- 1.16.4
- 1.16.3
- 1.16.2
Player-visible changes:
- Added hit particles and sounds.
- #24 Fixed a crash where LMP wrongly casted a BlockView to a World when it shouldn't have.
Developer changes:
-
Added AbstractPart.getClosestBlockState().
- This is used for playing/spawning hit and break sounds/particles, and calculating the break speed of the part by default.
- This defaults to dirt, however it is highly recommended that subclasses either override getClosestBlockState(), or all of the methods that use it by default.
-
Deprecated various methods that take a World argument and replace them with BlockView instead:
- IBlockMultipart.getPartOutlineShape() -> getPartOutline()
- IBlockMultipart.getTargetedMultipart() -> getMultipartTarget()