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L'Évidé

A psychological horror entity that hears your microphone (100% local) and answers out loud. Core mod of the L'Evide modpack, where it is best experienced.
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L'Évidé 1.0.6 (beta 2)

File namelevide-1.0.6.jar
Uploader
Ofushi08Ofushi08
Uploaded
Oct 17, 2026
Downloads
6
Size
8.5 MB
Mod Loaders
Forge
File ID
9217943
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:levide-1608379:9217943")

Learn more about Curse Maven

What's new

1.0.6: It Hunts You

IT HUNTS YOU NOW It no longer just appears, watches and leaves. It behaves like someone who has decided to haunt you: it learns your routes, your hiding places and the chests you open, and plans each visit around them. It does not come more often; what it does when it comes changes, and it avoids repeating itself.

  • It follows your trail out of sight, and freezes a beat after you turn around.
  • It leans out from behind a trunk, and steps back behind it when you look.
  • At night, one step for each of yours. When you stop, exactly one more.
  • Hide in the dark and it searches where it last believed you were, then the hiding places it knows you use.
  • It opens your wooden doors and closes them behind it. It pretends to leave, then watches a little longer.
  • It waits for you: where you like to stand still, on a route you always take, between you and home, near your bed, at your window.
  • While you are away, a door is found open, an item in your chest has moved, a sign knows one of your habits. On your way at night, the torches along your path go out one by one behind you.
  • Weapons do nothing; arrows pass through. Armed players are kept at a distance and approached from the side. Lean on one defence every night and it answers it, and tells you so.
  • Underground, a tunnel you dug can close behind you, and it can dig toward you. Never in CHILL, always a way out, nothing drops.
  • Everything it touches is put back at dawn, nothing of yours is ever lost, and none of it happens in front of another player. predatorBrain, predatorWorldActs and predatorUnderground in the config switch it off.

OPTIONS IN GAME Esc, then L'Évidé...: intensity, music, ambience, reply chance, hunger, stamina, first-person lock, brightness lock, reduce flashing, and more. The defaults are marked (recommended).

THE ONLY WAY OUT WAS UNREACHABLE Everything in the game names a soul fire; the ritual only accepted a soul campfire. Players who followed the instructions got nothing. Both are accepted now: right-click the flame, the block under it, or drop the roses in.

A NEW BODY Remodelled from the ground up by spectator: taller, thinner, a hole through the torso, a cage of ribs, a cubic hollow head that floats a little apart from the shoulders. Only the pupil glows. It walks on its own animation, at the speed it actually moves, and the grab is animated.

IT KNOWS WHERE YOU LIVE It learns your home from how you build. Knocks on your door, scratches on your glass, creaks in your wall, from the outside face it chose. Speak while it is outside a closed door and it answers through it. The eyes in the dark are it, at your window. Crouch at a distance and you can watch it without paying for it.

IT LEARNS WHAT YOU DO Staring it away wears out, then it walks at you. Holding your breath needs longer every time. It measures how hard you flinch at each thing it does and leans on what works on you. Five habits (underground, silent, quitting, day-only, walled-in) are noticed; three of them (underground, quitting, walled-in) already answer back.

CLOSED EXPLOITS Quitting at every sighting no longer erases the visit. On frozen-clock maps it now keeps a night of its own. The last eight text-to-speech whispers are gone, replaced by real whispers from its own voice.

LESS SCRIPTED Signs and scenes drawn by weight from shuffled sacks, rarely the same twice in a row, variable length, set pieces in any order, DIG pays out at a changing depth.

FOR CREATORS intensity = STREAMER: NORMAL, but something happens in the first ten minutes, it answers your voice as soon as the first night falls, and its visits come back sooner. creatorTools = true unlocks /levide manifest, grab, evidence, phantom, status and dev pose in the public build, and nothing that spoils. Its kill keeps your inventory and XP by default (grabKeepsInventory).

MUSIC, ON YOUR TERMS music = SILENCE (default), VANILLA, or three original scores: HOLLOW, ASYLUM, WOODS. ambienceLevel 0 to 100.

ALSO In multiplayer, its haunting sounds (house knocks, false sounds, whispers, breath) reach the haunted player only. With the microphone refused, the briefing says it hears your steps, not your voice. A refused rose is no longer placed into the soul fire by vanilla (you lost the rose and the fire). A glass roof now counts as a roof for your home. If your microphone stays silent for a minute, it tells you which setting to check. Endings hand you a new book that points at the one door still open. Speech recognition ignores noise decoded as a single word. French translation. Eleven subtitles fixed.