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Levelable Weapons

Abandoned
Weapons can evolve !!!

File Details

levelableweapons-1.7.10-1.0.0.jar

  • B
  • Feb 16, 2015
  • 49.00 KB
  • 60.4K
  • 1.7.10

File Name

levelableweapons-1.7.10-1.0.0.jar

Supported Versions

  • 1.7.10
  • [NEW] New API for modders.
  • [NEW] Totally rewrote the leveling system and all mechanics.
  • [NEW] Addons will now appear only when You achieve them. Instead of having a black table on item description.
  • [NEW] Experience will now stay at the number You achieve. Only Maximum needed experience will increase. (New Leveling Mechanics !!!)
  • [NEW] Tools can be repaired in anvil.
                Left slot - Tool You want to repair.
                Right slot - Tool that You want to sacrifice.         
                Repaired tool will have the abilities of the Left-Slotted-Tool.
  • [FIXED] Ported all weapons for the same material type.
  • [UNACTIVE] Currently unactive "+500 repair", instead of this You can repair tool in anvil (or You can try to recreate it Yourself :D).
  • [UNACTIVE] Currently unactive "3x3 Digging" after the system changes it's not working very well right now. Need to fix that.

Known Issues:

  • Double text on chat when You get an addon (Hope it's not that annoying :P).

For Modders:

  • API -> http://www.filedropper.com/levelableweaponsapi100
  • In API You will find some interfaces to implements for addons. Each interface has functions similar to Vanilla Minecraft functions to make the life easier.
  • When You create an addon, remember to register it in "AddonRegistry". Becareful to register in PreInitialization method.