LethalBreed 2.0.0
Curse Maven Snippet
What's new
First release built on 1.21.11, and the first one a server owner can actually tune.
Configuration
Every number that used to be a constant in the code is now an option, and all of them carry a description in English and French instead of a raw field name. /lethalconfig opens the screen, operators only.
Addons
A public API lets another mod register its own special variant, add its own options to the config file, veto a contamination, judge a target candidate, refuse a pack place, spare a mob from the spawn gate, or subclass a zombie outright. A mod built on this one is no longer treated as a conflict.
New behaviour
A leaping zombie now latches onto its prey, holds at its back and slows it down. Zombies keep out of water deep enough to drown them, and drown faster the longer they stay under. The Bomber stands still while its fuse burns, the fuse length is random, the blast leaves a lingering gore puddle, and its splash infects.
Blocks and phases
Two block tags decide what a zombie may break, so a pack can lock down what it wants protected. /lethalphase reads the phase out, and an operator can force it.
Performance
Several passes on the tick budget: the target index is built once instead of twice, the climb trace no longer keeps per-zombie state, and the prey ranking stopped allocating three arrays and a list every time it ran.
This mod has no additional files