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Leiv's Network Lib

Leiv's Network Lib is a lightweight, ultra-performant networking library that acts as a mandatory backbone to sync server settings and data seamlessly across all of Leiv's Minecraft mods without causing lag.
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Leiv's Network Lib_NeoForge_26.1.2 (v.1.0.0)

File nameLeiv's Network Lib_NeoForge_26.1.2 (v.1.0.0).jar
Uploader
Leiv436Leiv436
Uploaded
Aug 19, 2026
Downloads
5
Size
11.0 KB
Mod Loaders
NeoForge
File ID
8683201
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:leivs-network-lib-1652876:8683201"

Learn more about Curse Maven

What's new

🎉 Initial Release: Leiv's Network Lib v1.0.0 (NeoForge 26.1.2)

Welcome to the official v1.0.0 launch of Leiv's Network Lib for NeoForge 26.1.2! This library serves as the core networking and packet-handling architecture for the entire Leiv Ecosystem Suite.

✨ Key Features & Additions

  • ⚡ High-Speed Channel Pipeline: Custom payload networking channels for lightning-fast server-to-client and client-to-server data transmission.
  • 🔄 Live State Synchronization: Real-time synchronization of configuration rules, HUD states, and entity data across multiplayer servers.
  • 🛡️ Client Disconnect Protection: Built-in packet validation routines that prevent unwanted client crashes or server kicks due to malformed payload data.
  • 🌐 Low-Bandwidth Footprint: Optimized byte-stream serialization minimizing network overhead and keeping server TPS high.

🛠️ Technical Highlights

  • 🚀 NeoForge Custom Payload API: Fully leverages NeoForge IPayloadContext and CustomPacketPayload interfaces for modern, thread-safe network handling.
  • 🧠 ValueRule Network Adapters: Seamlessly serializes and syncs ValueRule<T> configuration instances across network channels.

🔗 Dependencies

💬 Community & Support

  • 👥 Discord: Join Leiv's Community
  • 🐛 Issue Tracker: Report bugs directly via the official Discord ticket system!

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