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[LEI] Lazy Enough Items

A sidebar for containers: search any item, view its recipes & uses, browse a codex of mobs, biomes & structures — then sort, fill and store your loot in a personal Cloud.
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LazyEnoughItems-neoforge-21.1-1.1.0.jar

File nameLazyEnoughItems-neoforge-21.1-1.1.0.jar
Uploader
ddmcddmc
Uploaded
Sep 18, 2026
Downloads
8
Size
1.7 MB
Mod Loaders
NeoForge
File ID
8908406
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:lei-lazy-enough-items-1686139:8908406"

Learn more about Curse Maven

What's new

Lazy Enough Items 1.1.0

Minecraft 1.21.1 · NeoForge 21.1.248+ · Client required; server install optional.

Workshop & Refactor

A brand-new "Workshop" hub — Mods, Client, Server, Metadata and Extensions — as the single entry point for global debugging and tweaking. The LEI Dictionary and three-source data tagging: a built-in ore dictionary that unifies identical items across mods, with multiplayer hot-reload. Tag lookup, sound browsing, mod info and quick lookup, plus global config, Quick Debug, key-conflict management and key-direct actions. Global switches reorganised (four merge toggles + Smart input on the second row); world-join diagnostics moved to a development-only channel, so release logs stay clean.

Cloud Casket & Storage

Known casket bugs fixed (capture mis-detection, Reserve interaction), UI rebuilt, with built-in crafting table, stonecutter and smithing table. Filing: right-click a page to mark it, Alt+Left-click an item to file it there; entries changed this session carry a gold frame until you close the Cloud. The Tank works with stacks of containers (16 empty buckets fill 16 now) and is capability-first, so modded fluids work with any container that accepts them. Shift+Left-click Fill stores backpack + container into the current page; Shift+Right-click Fill takes the casket back out. Fill / Sort / Clean act on your 27 backpack slots + the open container — never the hotbar or armour.

Codex Completion

Five categories — Progress, Biomes, Structures, Creatures, Mechanics — with Chinese keys essentially fully covered and self-checks for mod content. UI rebuilt as a multi-level tree, with built-in links, a large library of structure templates and 3D structure preview / projection.

Global Search

The standalone LEI page is gone: both search boxes merged into the "lei:" syntax, giving one global two-pane search (items + Codex) that stays in sync. Merge toggles and item hiding — Merge NBT / Item Families / Building Blocks / Ore Dictionary, custom merge entries, hover to see all variants, scroll to step through them. Tooltips rewritten one gesture per line; merged variants read "Variants ×N (Alt+wheel to select)"; search text is vertically centred; the LEI placeholder says "Click to fill in lei:".

Panel & HUD

Custom panel size, zoom and stretch, plus HUD Debug pages for the vanilla and LEI HUDs (show/hide, lock, presets, import/export). Smart input ends IME conflicts: the IME context is dropped whenever you are not typing. Hide panel: hugs a screen edge, collapses to a 2px handle and slides back when the mouse nears it (the edge is whichever one you push it to in the panel-adjust screen). The held item is no longer hidden behind the panel; count badges sit flush in the cell corner without a shadow; the three help pages use the full panel height and scroll correctly.

Compatibility & Coexistence

Coexists with mainstream item managers and links Patchouli Books and Ageratum Guides for click-through. Ongoing recipe/index compatibility work; optional compatibility metadata declared for JEI, EMI, REI, Patchouli, Ageratum, Create, Mekanism, Immersive Engineering, Farmer's Delight and Curios.

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