If you want to follow the development of mod and Talearts studio, then you can go to the discord mod server at the link:
Discord mod server: https://discord.gg/PwTJJKkkYm
The mod adds unique content related to the new biome, as well as several types of tools, such as picks, axes, shovels, swords and hoes. There is a set of copper that you can create yourself and similarly you can create tools from bones (does not include armor).
In addition, new deals with residents have been added, which include items from the mod, as well as vanilla items for the enslavement of the grind (skulls are now available for purchase, which can be repainted into viser skulls, as well as totems of immortality and non-merite improvements).
The mod adds two classes of new weapons - daggers and heavy melee weapons.
As part of the simplification of the grind, obsidian and diamond ores were added to the nether, recipes for saddles, bundles, flint, as well as the probability of ancient debris drops from piglins (the chance depends on the strength of piglin).
The bosses now will drop crates that have functionality similar to treasure bags from Terraria.
Some of the vanilla tools and armor have received new properties (golden armor and tools create spheres of experience during combat, non-cerite tools set on fire, and armor protects from fire).
Now, when a player appears in the world, he receives initial tools and a shelter.
The mod tries to present its own story and lore of the world through objects that can be found in new structures.
There are many new weapons and unique items in the mod, with their own mechanics and with each update more and more new content will be added, it is planned to expand the plot, create a new progression, add new bosses and NPCs.

