Legends-1.20.1-ss1.0.24.jar
Curse Maven Snippet
What's new
- Fix Azurelib compat with new Versions.
- Increased Heightened Perception cooldown from 30 to 45 seconds.
- Added FX Textures.
- Active mana, stamina, or ultimate moves block flight/speed grabs.
- After Flight/Speed grabbing, you must wait 0.5 seconds before manually dropping or throwing them.
- HP Compat for Superheroes.
- Fix potential Equipment Change Crash.
- Stealth now requires crouching to begin. After being exposed, release crouch and crouch again to retry.
- Fixed stealth automatically restarting and repeatedly playing sound effects.
- Moved Obscured, Concealed, and Hidden status text below the stealth bar. Removed the “quieter” percentages above the hotbar.
- Running dust particles are now hidden at maximum stealth.
- Added event-name suggestions to `/event start` and `/event stop`.
- Added Mythic suit cosmetics: Astral, Divine, and Eclipse styles, upgrade charms, auras, trails, and player controls.
- Added Guild Content: custom crests, backgrounds, and banners supplied by the server, plus guild-menu updates.
- Hopefully fixed Mission protection restrictions on commands, building, buckets, and guild-home actions inside missions.
- Expanded Goodie bags reward pools and rebalanced drop chances.
- Fixed and added Freezing safeguards against missing or invalid frozen-block data.
- Added Neat compatibility, as it was not hiding health bars for invisible entities.
- Rift Wisp now require you to look at them for them to attack you.
- Added Necrotic, Bloodfire, Shadow, Celestial, and Legend Mythic Shiny variants.
- Added Mythic Charm items for each new variant.
- Added a Shiny Charm item.
- Added `/legendsmod mythic color on|off`.
- Added Prestige 3 Mythic crafting unlocks for each character.
- Added a configurable 1-in-10,000 chance to craft a random Mythic suit at the Nexus.
- Added Mythic crafting information to the mastery screen and Book of Legends.
- Reduced shiny chance bonuses from mastery progression, prestiging, and Book of Legends rites.
- Replaced the stealth exposure meter with a heartbeat that intensifies as exposure rises.
- Added a setting to disable stealth exposure sounds.
- Updated stealth to use a purple bar with white state text and no percentage.
- Fixed takedown prompts and targeting for invisible enemies.
- Fixed being unable to toggle abilities off with insufficient mana or stamina.
- Removed mana and stamina costs in Creative mode.
- Adjusted Freeze Breath to emit 75 ice and mist particles per tick.
- Optimized stealth targeting and witness visibility checks.
- Optimized player data synchronization, resource regeneration checks, and particle handling.
This mod has no additional files

