LegendQuest ReForged 2.13.0+mc26.2
Curse Maven Snippet
What's new
For every Minecraft version: 1.21.11, 26.1.2, 26.2 and 26.3. Requirements are unchanged: Standards 1.8.0 or newer, and on 26.3 NeoForge 26.3.0.58-beta or newer with Standards 1.10.2 or newer. Your config file carries over, and the genre packs have not changed.
Heal can heal you. Its description always said "or yourself", but it only ever reached whoever was in your crosshair, so a cleric could not heal themselves at all. Now it heals whoever you are looking at, or you when you are looking at nobody. Thanks to the player who reported it on CurseForge.
A skill aimed at nobody costs nothing. Casting a skill that needs a target (Holy Light, Magic Missile, Darkness, Mark Quarry) at empty air used to spend its mana and start its cooldown and do nothing, without a word. It is now refused with a message saying how close the target has to be, and nothing is spent. Skills that charge up first, like Smite, still choose their target when they go off.
Less server load.
- Gaining XP without levelling up no longer rebuilds the whole character, and XP updates go out at most once a tick.
- The once-a-second character update is skipped for players with no cooldown running and full mana, apart from a check every five seconds.
- Passive skills are spread across ticks instead of all running on the same one.
- Damage that vanilla is going to ignore, during the brief invulnerability after a hit, no longer rolls dice and runs skill triggers first.
For pack authors: a new target kind, looking_at_or_self, for heals and blessings meant for "them, or me".
Modded clients need this version to join a server running it, because of the new target kind. Vanilla clients are unaffected.
This mod has no additional files

