1.2.1-B
Curse Maven Snippet
What's new
1.2.1-B
Update Notes
This also fixes a crash being caused by a non-existent mixins file due to the gradle template we were using.
Fixed
- Fixed Null Medallion not being craftable (whoops!).
1.2.0
Update Notes
As of this version, all content from LegendGear 1 (1.5.2) has now been completely ported to 1.12.2! Future updates will be fully focused on LegendGear 2 (1.7.10) content.
Added
- Added Medallion Augmentation, combine medallions with your tools on the crafting grid to give them a special ability! Simply right-click to charge and then left-click (right-click again if it's an offhand tool) when fully charged to activate.
- Earth: Causes a shockwave around you that knocks back mobs. Deals the damage of your tool multiplied by 1.5.
- Ender: Teleports to the mob you're looking at (even through walls!) but you will be teleported back after hitting a mob or after at least three seconds has passed. You will always deal a critical hit while under this state.
- Fire: Shoots a fiery projectile that burns mobs. Deals the damage of your tool.
- Wind: Shoots a windy projectile that heavily pushes nearby mobs, items, and experience orbs. Deals no damage.
- Added the Null Medallion, it can be used to remove the currently applied medallion augment from a tool.
- Added Dungeon Locks and Dungeon Keys that are available in six different varieties (Iron, Gold, Diamond, Emerald, Obsidian, and Boss)! Dungeon locks are completely unbreakable and can only be opened with the matching key. They currently cannot be encountered in survival but are available for adventure map creators and modpack creators.
Changed
- Updated rarity of several items.
Fixed
- Fixed particles from the Geo Amulet not properly displaying.
- Fixed the hitbox of the quakes caused by the Earth Medallion and the Geo Amulet.
- Fixed Fortune Cookies giving double the amount of messages.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

