The current content includes:
The Obliterator no longer loses armor toughness when transitioning phases.
The Annihilation debuff now reduces the holder's attack damage gradually by up to 0% based on the potion effect level.
The Obliterator can now parry damage with its arms in both the first and second phases.
Additionally, it can now use a skill that was originally disabled in the code (third phase).
Furthermore, players can toggle on/off the dynamic damage reduction system for Legendary Monsters bosses, and a DPS cap system with individual adjustments for each boss is provided.
A spawn egg that summons two Knight mini-bosses at once has also been added.
There are no plans to backport to 1.20.1 for now.