File Details
legendarysurvivaloverhaul-1.20.1-2.0.8.jar
- R
- Oct 10, 2024
- 2.35 MB
- 1.1K
- 1.20.1
- Forge
File Name
legendarysurvivaloverhaul-1.20.1-2.0.8.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
- Add all generated data to versioning
- Remove Coat Sewing Armor recipes from generated data
- Add Coat Sewing Armor recipes dynamically to JEI to tackle modded armors, using nbt as result allowing custom coating recipes
- Implementation of partial temperature immunity concept + introduction of High Altitude and On Fire immunities
- Rename heat/cold resistance potions / effects -> heat/cold immunities
- Add Temperature Immunities effect & potion (not craftable for now)
- Implementation of temperature & heat/cold/thermal resistances as player attributes
- Refactor all item temperature modifiers to attributeModifiers in the ItemAttributeModifier event
- Adapt the temperature tooltips to use the generic attribute modifiers tooltip
- Move Coat & Item modifiers to newly created Attribute Modifier Registry to tackle item temperature modification
- Introduce Resistance Attribute modifier & Temperature Attribute modifier to deal with all player's temperature & resistances attribute modification
- Introduce new SimpleAttributeEffect to refactor temperature mob effects (cold/hot drinks/food) as attribute modifiers
- Add WetnessUtil to dynamically deactivate it + wetness api
- Modify all default item temperatures to become temperature resistances
- Add depth mask deactivation for the thirst bare rendering to improve half saturation rendering
- Add nether chalice & thermometer tooltips to explain curios behavior
- Add colors to coat tooltips keywords
- Remove Simple Wetness mode
- Add target specification to body damage command + Expand body damage command with option ALL & heal command
- Update attribute/mob effect textures
- Add option to disable the cumulative duration of the thirst effect
- Fix interaction with custom boats increasing player's wetness
- Make wetness increase depending on the water cauldron level
- Updates serene seasons version dependency
- Increase juice recipes complexity
- Fix purified canteen refill when empty canteen
Integrations :
- Integrate Quark advanced tooltips for items
- Integrate Origins (Forge) :
- Add origins specificities (blazeborn drinks lava, avian & elytrian immune to high altitude temperature, phantom & shulk increased thirst exhaustion, merling & blazeborn don't have wetness ...)
- Introduce json config for origins temperatures (temperature + heat/cold/thermal resistances), fixing the blazeborn spawn (make it bare high heat)
- Refactor Curios integration to use the newly created temperature/resistances player Attributes as attribute modifiers
- Adapt SereneSeasons integration to fit the new serene seasons version
- Fix wrong spawn of water plant, ice/sun ferns on Nature Spirits biomes